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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,803 players on 11,888 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

REVENANT - 10X PVE RPG - LOCAL TEST

104.28.249.210:28505 checked 41d ago

10x moddedcarbon
Release date
Next release
In five minutes (19:42 UTC)
Source
Live server queries
Server address
104.28.249.210:28505
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,448

no region published

Last wipe

42d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,448 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 42d ago.

2. Players

Figure 1: Players on REVENANT - 10X PVE RPG - LOCAL TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

2.1 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 20:56 UTC42d ago 1 – running 1
Mon 14 Sep, 18:08 UTC45d ago 1 held half 2.1 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of REVENANT - 10X PVE RPG - LOCAL TEST

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of REVENANT - 10X PVE RPG - LOCAL TEST

What the server publishes and what was recorded

Address104.28.249.210:28505
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe16 Sep 2026, 20:56 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average539 / 600
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 181 on average159 / 200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average120 / 200
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 151 on average360 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 76 on average104 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average18 / 150

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on REVENANT - 10X PVE RPG - LOCAL TEST?

The rhythm of REVENANT - 10X PVE RPG - LOCAL TEST's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 42 days 21 hours.

How is wipe day run on REVENANT - 10X PVE RPG - LOCAL TEST?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 17 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

About the server

Is REVENANT - 10X PVE RPG - LOCAL TEST up, and how well has it held up?

The latest count records REVENANT - 10X PVE RPG - LOCAL TEST as offline, last seen 41 days 22 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.

In which location is REVENANT - 10X PVE RPG - LOCAL TEST based?

A region is not published by REVENANT - 10X PVE RPG - LOCAL TEST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 104.28.249.210:28505 is its address.

What version of Rust has been recorded on REVENANT - 10X PVE RPG - LOCAL TEST?

This release lists REVENANT - 10X PVE RPG - LOCAL TEST on Rust network protocol 2633 and build 162929, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for REVENANT - 10X PVE RPG - LOCAL TEST?

At this release REVENANT - 10X PVE RPG - LOCAL TEST is offline, having last been seen 41 days 22 hours ago.

In the rankings of Rust servers, where is REVENANT - 10X PVE RPG - LOCAL TEST placed?

For seven-day player hours, REVENANT - 10X PVE RPG - LOCAL TEST is ranked #15,448, placing it in the top – of all ranked servers.

Tag details

On Rust Census, which lists and filters carry REVENANT - 10X PVE RPG - LOCAL TEST?

The Rust Census lists that REVENANT - 10X PVE RPG - LOCAL TEST fits are: 10x Rust servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.

Which meanings do the tags on REVENANT - 10X PVE RPG - LOCAL TEST carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here are the tags REVENANT - 10X PVE RPG - LOCAL TEST publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What settings and rules have been listed for REVENANT - 10X PVE RPG - LOCAL TEST?

A gather rate of 10x is recorded for REVENANT - 10X PVE RPG - LOCAL TEST in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join REVENANT - 10X PVE RPG - LOCAL TEST?

Enter client.connect 104.28.249.210:28505 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs162929Build Game build: 162929.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.