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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 58,110 players on 11,678 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LOCAL LAB [no EAC]

104.28.244.232:28015 checked 34d ago

Release date
Next release
In five minutes (21:15 UTC)
Source
Live server queries
Server address
104.28.244.232:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,551

top 71%

Last wipe

40d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,551 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 40d ago.

2. Players

Figure 1: Players on LOCAL LAB [no EAC]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of LOCAL LAB [no EAC]

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LOCAL LAB [no EAC]

What the server publishes and what was recorded

Address104.28.244.232:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe17 Sep 2026, 16:48 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average581 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average365 / 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average37 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average44 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average164 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average74 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for LOCAL LAB [no EAC]: what is it?

With too few wipes of LOCAL LAB [no EAC] on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 40 days 17 hours ago.

Server record

Is LOCAL LAB [no EAC] up, and how well has it held up?

Last seen 34 days 13 hours ago, LOCAL LAB [no EAC] is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 22 September 2026.

In which location is LOCAL LAB [no EAC] based?

No region is given by LOCAL LAB [no EAC]. Rust Census does not look up where the machine stands; it shows where a server says it is. At 104.28.244.232:28015 it is addressed.

Which Rust version is LOCAL LAB [no EAC] running?

The version in use on LOCAL LAB [no EAC] is Rust network protocol 2633 and build 164530 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on LOCAL LAB [no EAC]?

The last count for LOCAL LAB [no EAC] was 34 days 13 hours ago; it is offline at present.

In the rankings of Rust servers, where is LOCAL LAB [no EAC] placed?

The rank for LOCAL LAB [no EAC] is #15,551 on seven-day player hours, in the top 71% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry LOCAL LAB [no EAC]?

These Rust Census lists include LOCAL LAB [no EAC]: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on LOCAL LAB [no EAC]?

These are the tags LOCAL LAB [no EAC] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for LOCAL LAB [no EAC]?

The game generates the procedural map on LOCAL LAB [no EAC].

On LOCAL LAB [no EAC], what rules and settings are in force?

No gather rate is recorded for LOCAL LAB [no EAC] in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.

Connecting

What is the way to join LOCAL LAB [no EAC]?

You can open the console in Rust with F1 and enter client.connect 104.28.244.232:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs164530Build The server runs game build 164530.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.