Statistical profileOffline
LOCAL LAB [no EAC]
104.28.244.232:28015 checked 34d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,551
top 71%
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,551 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 40d ago.
2. Players
Figure 1: Players on LOCAL LAB [no EAC]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of LOCAL LAB [no EAC]
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LOCAL LAB [no EAC]
What the server publishes and what was recorded
| Address | 104.28.244.232:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Sep 2026, 16:48 UTC |
| Hostname | – |
| First seen | 22 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 581 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 365 / 400 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 37 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 44 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 164 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 74 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for LOCAL LAB [no EAC]: what is it?
With too few wipes of LOCAL LAB [no EAC] on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 40 days 17 hours ago.
Server record
Is LOCAL LAB [no EAC] up, and how well has it held up?
Last seen 34 days 13 hours ago, LOCAL LAB [no EAC] is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 22 September 2026.
In which location is LOCAL LAB [no EAC] based?
No region is given by LOCAL LAB [no EAC]. Rust Census does not look up where the machine stands; it shows where a server says it is. At 104.28.244.232:28015 it is addressed.
Which Rust version is LOCAL LAB [no EAC] running?
The version in use on LOCAL LAB [no EAC] is Rust network protocol 2633 and build 164530 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on LOCAL LAB [no EAC]?
The last count for LOCAL LAB [no EAC] was 34 days 13 hours ago; it is offline at present.
In the rankings of Rust servers, where is LOCAL LAB [no EAC] placed?
The rank for LOCAL LAB [no EAC] is #15,551 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry LOCAL LAB [no EAC]?
These Rust Census lists include LOCAL LAB [no EAC]: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on LOCAL LAB [no EAC]?
These are the tags LOCAL LAB [no EAC] publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164530 (Build): The server runs game build 164530; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for LOCAL LAB [no EAC]?
The game generates the procedural map on LOCAL LAB [no EAC].
On LOCAL LAB [no EAC], what rules and settings are in force?
No gather rate is recorded for LOCAL LAB [no EAC] in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is inactive: VAC, Valve's system, is off.
Connecting
What is the way to join LOCAL LAB [no EAC]?
You can open the console in Rust with F1 and enter client.connect 104.28.244.232:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs164530 | Build The server runs game build 164530. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.