Statistical profileOffline
My Server Name
104.28.232.204:28015 checked 10d ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
0
peak –
Rank
#14,214
top 65%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- It ranks #14,214 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on My Server Name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 21:21 UTC10d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Server Name
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Server Name
What the server publishes and what was recorded
| Address | 104.28.232.204:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 21:21 UTC |
| Hostname | – |
| First seen | 17 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 398 / 350 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 204 / 225 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 22 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 23 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 120 / 225 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 43 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
When does My Server Name wipe, and how often?
With too few wipes of My Server Name on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 10 days 10 hours.
On My Server Name, what happens on wipe day?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of My Server Name?
The latest count records My Server Name as offline, last seen 10 days 10 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 17 October 2026.
Which location does My Server Name run from?
No region is given by My Server Name. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 104.28.232.204:28015 is its address.
What version of Rust has been recorded on My Server Name?
Rust network protocol 2634 and build 167781 on Windows is the version My Server Name runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on My Server Name?
The last count for My Server Name was 10 days 10 hours ago; it is offline at present.
In the rankings of Rust servers, where is My Server Name placed?
For seven-day player hours, My Server Name is ranked #14,214, placing it in the top 65% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover My Server Name?
These Rust Census lists include My Server Name: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on My Server Name carry?
These are the tags My Server Name publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for My Server Name?
My Server Name runs a procedural map, which the game generates.
On My Server Name, what rules and settings are in force?
The name of My Server Name carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join My Server Name?
Enter client.connect 104.28.232.204:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.