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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 71,890 players on 11,736 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Name of Server as Shown on the Client Server List

EU 104.28.232.202:28015 checked 4d ago

weekly wipes vanillamoddedoxide
Release date
Next release
In five minutes (22:55 UTC)
Source
Live server queries
Server address
104.28.232.202:28015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,432

top 69% · #2586 in EU

Last wipe

4d ago

weekly schedule

Next wipe

2d 2h

Fri 30 Oct, 15:27 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,432 of all ranked servers, the top 69%, and #2586 in EU, on player hours over the last seven days.
  • Its current map went up 4d ago; the next wipe is expected Friday 30 October, 15:27 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on Name of Server as Shown on the Client Server List

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep6 Oct13 Oct21 Oct28 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Friday 30 October, 15:27 UTC, in 2d 2h. Its weekly schedule tag · low confidence

Usual gap

6.2 days

between real wipes

On rhythm

50%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 2hFri 30 Oct, 15:27 UTCOwn schedule
8d 6hThu 5 Nov, 19:00 UTCForce wipe FW
9d 2hFri 6 Nov, 15:27 UTCOwn schedule
16d 2hFri 13 Nov, 15:27 UTCOwn schedule
23d 2hFri 20 Nov, 15:27 UTCOwn schedule
30d 2hFri 27 Nov, 15:27 UTCOwn schedule
36d 6hThu 3 Dec, 19:00 UTCForce wipe FW
37d 2hFri 4 Dec, 15:27 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctTue 13 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 7 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:27 UTC4d ago 0 – running 0
Tue 13 Oct, 07:31 UTC15d ago 1 halved by day 5 10.3 days 0
Tue 6 Oct, 08:15 UTC22d ago 1 held half 7 days 1
Sun 4 Oct, 08:54 UTC24d ago – – 2 days 0
Sun 27 Sep, 13:58 UTC30d ago 0 – 6.8 days 0
Sun 27 Sep, 07:31 UTC31d ago 1 – 0.3 days 0
Mon 21 Sep, 14:39 UTC36d ago 0 – 5.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Name of Server as Shown on the Client Server List

Custom map, no picture published

Table 3: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of Name of Server as Shown on the Client Server List

What the server publishes and what was recorded

Address104.28.232.202:28015
RegionEU
Max players100
Group limit60 max
Wipe scheduleweekly
Last wipe23 Oct 2026, 15:27 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average6 / 100
RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10EU · groups of 50+ · 5x · weekly · 182 on average363 / 400
CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 57 on average140 / 145
X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++EU · groups of 8+ · 1e+06x · weekly · 10 on average18 / 200
KRISTALIX RUST - X50 | NOLIMIT | 27.10EU · groups of 30+ · 50x · weekly · 7 on average20 / 150
EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|SkinboEU · groups of 10+ · 20x · weekly · 5 on average10 / 200

10. Quick answers

From the figures on this page.

Wipe records

When does Name of Server as Shown on the Client Server List wipe, and how often?

As its schedule cannot be confirmed from the few wipes of Name of Server as Shown on the Client Server List on record, the prediction follows its tag. Friday 30 October at 15:27 UTC is the date of its next wipe. 4 days 21 hours have passed since this world was made. The tags list a wipe schedule of one week.

On Name of Server as Shown on the Client Server List, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. 7 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. The fall below half came by day 5 in those cases where it did not hold.

About the server

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Last seen 4 days 14 hours ago, Name of Server as Shown on the Client Server List is offline in this release. A total of 1 of 168 hours were up over 7 full days, which is 1% of the time. The first sighting of it by Rust Census was on 14 September 2026.

What location has been recorded for Name of Server as Shown on the Client Server List?

Its EU tag is how Name of Server as Shown on the Client Server List lists itself in Europe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 104.28.232.202:28015 is its address.

Which Rust version is Name of Server as Shown on the Client Server List running?

Rust network protocol 2635 and build 168909 on Windows is the version Name of Server as Shown on the Client Server List runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is offline at present; its last recording was 4 days 14 hours ago. This release gives a seven-day average of 0 players.

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

For seven-day player hours Name of Server as Shown on the Client Server List is ranked #15,432 and #2,586 in Europe, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Name of Server as Shown on the Client Server List?

The Rust Census lists that Name of Server as Shown on the Client Server List fits are: EU Rust servers: the regional count, Modded Rust servers, counted and Rust battlefield servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

The tags on Name of Server as Shown on the Client Server List: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): Slots: 100; ts60 (Group limit): No team may hold more than 60; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^i (Battlefield): This is a battlefield server: high rates, kits and fast PvP; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EU (Europe): The server browser files this server under Europe are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What settings and rules have been listed for Name of Server as Shown on the Client Server List?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. No group exceeds 60 players. battlefield is the game mode recorded, fast PvP with kits and high rates. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to Name of Server as Shown on the Client Server List?

You can open the console in Rust with F1 and enter client.connect 104.28.232.202:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts60,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp100Max players Slots: 100.
ts60Group limit No team may hold more than 60.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Gameplay

^iBattlefield This is a battlefield server: high rates, kits and fast PvP.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

EUEurope The server browser files this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.