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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,156 players on 11,596 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LocalTest

104.28.232.201:28015 checked 5d ago

Release date
Next release
In five minutes (14:10 UTC)
Source
Live server queries
Server address
104.28.232.201:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,423

top 69%

Last wipe

5d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,423 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 5d ago.

2. Players

Figure 1: Players on LocalTest

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

5.1 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctTue 13 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:04 UTC5d ago 0 – running 1
Tue 13 Oct, 12:26 UTC14d ago 1 – 9 days 0
Thu 8 Oct, 14:12 UTC19d ago 1 – 4.9 days 1
Wed 7 Oct, 19:30 UTC20d ago 1 – 0.8 days 1
Fri 2 Oct, 13:27 UTC25d ago 1 – 5.3 days 1
Sun 20 Sep, 15:32 UTC37d ago 1 held half 11.9 days 1
Thu 17 Sep, 07:12 UTC40d ago 1 – 3.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of LocalTest

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LocalTest

What the server publishes and what was recorded

Address104.28.232.201:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 12:04 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average236 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average19 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average142 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average49 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average40 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does LocalTest wipe, and how often?

LocalTest wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 5 days 17 hours ago.

On LocalTest, what happens on wipe day?

Recent wipes drew an average peak of 1 players. On the latest wipe, 2 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

About the server

What does the record show for the uptime and current status of LocalTest?

LocalTest is offline at the time of this release; it was last seen 5 days 15 hours ago. A total of 1 of 168 hours were up over 7 full days, which is 1% of the time. It was first seen by Rust Census on 13 September 2026.

Which location does LocalTest run from?

No region is given by LocalTest. Rust Census does not look up where the machine stands; it shows where a server says it is. 104.28.232.201:28015 is its address.

Which Rust version is LocalTest running?

Rust network protocol 2634 and build 167781 on Windows is the version LocalTest runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on LocalTest?

At this release LocalTest is offline, having last been seen 5 days 15 hours ago. This release gives a seven-day average of 0 players.

What position does LocalTest hold in the server rankings?

The rank for LocalTest is #15,423 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover LocalTest?

Included in these Rust Census lists is LocalTest: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on LocalTest carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags LocalTest publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for LocalTest?

A procedural map runs on LocalTest, generated by the game.

How is LocalTest configured, and what rules does it keep?

No gather rate is recorded for LocalTest in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join LocalTest?

You can open the console in Rust with F1 and enter client.connect 104.28.232.201:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players 5 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.