Statistical profileOffline
123
104.28.230.244:28015 checked 2d ago
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1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#9,416
top 42%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #9,416 of all ranked servers, the top 42%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on 123
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.8 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 19:11 UTC2d ago | 1 | – | running | 0 |
| Wed 21 Oct, 22:56 UTC7d ago | 1 | – | 4.8 days | 1 |
| Sun 18 Oct, 13:14 UTC11d ago | 1 | – | 3.4 days | 1 |
| Mon 12 Oct, 20:20 UTC16d ago | 1 | – | 5.7 days | 0 |
| Sat 10 Oct, 15:43 UTC18d ago | 0 | – | 2.2 days | 0 |
| Thu 8 Oct, 19:14 UTC20d ago | 0 | – | 1.9 days | 1 |
| Wed 7 Oct, 17:59 UTC21d ago | 1 | – | 1.1 days | 0 |
| Tue 6 Oct, 13:44 UTC23d ago | 1 | – | 1.2 days | 0 |
| Thu 24 Sep, 10:53 UTC35d ago | 1 | halved by day 1 | 12.1 days | 1 |
| Wed 23 Sep, 12:37 UTC36d ago | 1 | – | 0.9 days | 1 |
| Fri 18 Sep, 12:01 UTC41d ago | 1 | held half | 5 days | 0 |
| Thu 17 Sep, 21:07 UTC41d ago | 1 | – | 0.6 days | 0 |
| Sun 13 Sep, 21:23 UTC45d ago | 0 | – | 4 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 123
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 123
What the server publishes and what was recorded
| Address | 104.28.230.244:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 19:11 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 555 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 411 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 175 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 178 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 346 / 225 |
10. Quick answers
From the figures on this page.
Wipe records
When does 123 wipe, and how often?
No next wipe can be predicted for 123, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 2 days 19 hours.
How is wipe day run on 123?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 4 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of 123?
Last seen 2 days 14 hours ago, 123 is offline in this release. 19 of 168 hours on across the last 7 full days gives an uptime of 11%. The first sighting of it by Rust Census was on 13 September 2026.
Which location does 123 run from?
No region is published by 123. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.28.230.244:28015 it is addressed.
On which Rust version does 123 operate?
Rust network protocol 2635 and build 168909 on Windows is the version 123 runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for 123?
The last count for 123 was 2 days 14 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.
How does 123 compare with other servers in the rankings?
The rank for 123 is #9,416 on seven-day player hours, in the top 42% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry 123?
Included in these Rust Census lists is 123: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on 123: what do they indicate?
These are the tags 123 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for 123?
A procedural map runs on 123, generated by the game.
On 123, what rules and settings are in force?
No gather rate is recorded for 123 in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to 123?
Enter client.connect 104.28.230.244:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.