Statistical profileOffline
123
104.28.230.242:28015 checked 2d ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#12,644
top 57%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #12,644 of all ranked servers, the top 57%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on 123
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
8.1 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 19:11 UTC3d ago | 1 | – | running | 0 |
| Wed 21 Oct, 22:56 UTC7d ago | – | – | 4.8 days | 0 |
| Sat 10 Oct, 15:43 UTC19d ago | 0 | – | 11.3 days | 1 |
| Mon 5 Oct, 19:17 UTC24d ago | – | – | 4.9 days | 0 |
| Wed 23 Sep, 12:03 UTC36d ago | 0 | – | 12.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 123
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 123
What the server publishes and what was recorded
| Address | 104.28.230.242:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 19:11 UTC |
| Hostname | – |
| First seen | 15 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 503 on average | 159 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 188 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 587 / 675 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 35 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 681 / 775 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 245 on average | 554 / 625 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on 123?
123 wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 3 days 3 hours have passed since this world was made.
How is wipe day run on 123?
The average busiest point of its recent wipes drew 0 players. On the latest wipe, 5 hours passed before the crowd peaked.
Server details
How reliable is 123, and is it online now?
The latest count records 123 as offline, last seen 2 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 2 of them, or 1%. It was first seen by Rust Census on 15 September 2026.
What location has been recorded for 123?
A region is not published by 123. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 104.28.230.242:28015 it is addressed.
Which Rust version is 123 running?
The version in use on 123 is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for 123?
The last count for 123 was 2 days 22 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1.
How does 123 compare with other servers in the rankings?
The rank for 123 is #12,644 on seven-day player hours, in the top 57% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry 123?
Included in these Rust Census lists is 123: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on 123?
Read by the game's server browser, 123 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for 123?
The game generates the procedural map on 123.
What settings and rules have been listed for 123?
No gather rate is given in the name of 123. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join 123?
Enter client.connect 104.28.230.242:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.