Statistical profileOffline
Parallax Local Test
104.28.229.15:28015 checked 32d ago
Connect to this server
1. Main points
Players now
1/ 4
25% full
7-day average
0
peak –
Rank
#14,326
top 61%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
- It ranks #14,326 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 32d ago.
2. Players
Figure 1: Players on Parallax Local Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Parallax Local Test
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Parallax Local Test
What the server publishes and what was recorded
| Address | 104.28.229.15:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Sep 2026, 12:44 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 255 / 300 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Parallax Local Test wipe, and how often?
Too few wipes of Parallax Local Test are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 32 days 7 hours.
Server record
Is Parallax Local Test up, and how well has it held up?
Parallax Local Test is offline at the time of this release; it was last seen 32 days 4 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 26 September 2026.
What location has been recorded for Parallax Local Test?
No region is published by Parallax Local Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.28.229.15:28015 it is addressed.
On which Rust version does Parallax Local Test operate?
The version in use on Parallax Local Test is Rust network protocol 2633 and build 165217 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Parallax Local Test?
The last count for Parallax Local Test was 32 days 4 hours ago; it is offline at present.
What position does Parallax Local Test hold in the server rankings?
The rank for Parallax Local Test is #14,326 on seven-day player hours, in the top 61% of ranked servers.
Lists and tags
Where does Parallax Local Test appear among the Rust Census lists and filters?
The Rust Census lists that Parallax Local Test fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Parallax Local Test?
These are the tags Parallax Local Test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Parallax Local Test?
A procedural map runs on Parallax Local Test, generated by the game.
How is Parallax Local Test configured, and what rules does it keep?
The name of Parallax Local Test carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is disabled.
Connecting
What is the way to join Parallax Local Test?
Enter client.connect 104.28.229.15:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp4 | Max players Slots: 4. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.