Statistical profileOffline
Zark Rust Server | Custom & Active
104.28.228.182:28015 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on Zark Rust Server | Custom & Active
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Zark Rust Server | Custom & Active
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Zark Rust Server | Custom & Active
What the server publishes and what was recorded
| Address | 104.28.228.182:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 14:26 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 332 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 293 / 325 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 28 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 24 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 45 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 130 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Zark Rust Server | Custom & Active?
Too few wipes of Zark Rust Server | Custom & Active are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 42 hours.
About the server
Is Zark Rust Server | Custom & Active up, and how well has it held up?
Last seen 42 hours ago, Zark Rust Server | Custom & Active is offline in this release. 0 of 24 hours on over the last 1 full day gives an uptime of 0%. The first sighting of it by Rust Census was on 27 October 2026.
Which location does Zark Rust Server | Custom & Active run from?
No region is published by Zark Rust Server | Custom & Active. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.28.228.182:28015 it is addressed.
What version of Rust has been recorded on Zark Rust Server | Custom & Active?
Rust network protocol 2635 and build 168909 on Windows is the version Zark Rust Server | Custom & Active runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on Zark Rust Server | Custom & Active?
Zark Rust Server | Custom & Active is offline at present; its last recording was 42 hours ago. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is Zark Rust Server | Custom & Active placed?
The rank for Zark Rust Server | Custom & Active is #15,335 on seven-day player hours, in the top 69% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Zark Rust Server | Custom & Active?
These Rust Census lists include Zark Rust Server | Custom & Active: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What is meant by each tag shown on Zark Rust Server | Custom & Active?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Zark Rust Server | Custom & Active publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for Zark Rust Server | Custom & Active?
Zark Rust Server | Custom & Active runs a procedural map, which the game generates.
How is Zark Rust Server | Custom & Active configured, and what rules does it keep?
No gather rate is given in the name of Zark Rust Server | Custom & Active. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join Zark Rust Server | Custom & Active?
Enter client.connect 104.28.228.182:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.