Statistical profileOffline
Zark Rust Server | Custom & Active
104.28.228.181:28015 checked 2d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,335 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 2d ago.
2. Players
Figure 1: Players on Zark Rust Server | Custom & Active
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Zark Rust Server | Custom & Active
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Zark Rust Server | Custom & Active
What the server publishes and what was recorded
| Address | 104.28.228.181:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Oct 2026, 14:26 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 562 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 429 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 166 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 53 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 194 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 329 / 225 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Zark Rust Server | Custom & Active wipe, and how often?
With too few wipes of Zark Rust Server | Custom & Active on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 2 days have passed since this world was made.
Server details
How reliable is Zark Rust Server | Custom & Active, and is it online now?
The latest count records Zark Rust Server | Custom & Active as offline, last seen 2 days ago. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. First recorded by Rust Census on 27 October 2026.
Which location does Zark Rust Server | Custom & Active run from?
No region is published by Zark Rust Server | Custom & Active. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 104.28.228.181:28015 is its address.
On which Rust version does Zark Rust Server | Custom & Active operate?
This release lists Zark Rust Server | Custom & Active on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Zark Rust Server | Custom & Active?
At this release Zark Rust Server | Custom & Active is offline, having last been seen 2 days ago. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is Zark Rust Server | Custom & Active placed?
The rank for Zark Rust Server | Custom & Active is #15,335 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Where does Zark Rust Server | Custom & Active appear among the Rust Census lists and filters?
Included in these Rust Census lists is Zark Rust Server | Custom & Active: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
The tags on Zark Rust Server | Custom & Active: what do they indicate?
These are the tags Zark Rust Server | Custom & Active publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for Zark Rust Server | Custom & Active?
A procedural map runs on Zark Rust Server | Custom & Active, generated by the game.
How is Zark Rust Server | Custom & Active configured, and what rules does it keep?
No gather rate is given in the name of Zark Rust Server | Custom & Active. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Zark Rust Server | Custom & Active?
Enter client.connect 104.28.228.181:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.