Statistical profileOffline
RustGuard Local Development
104.28.219.138:28015 checked 26d ago
Connect to this server
1. Main points
Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#15,929
top 70%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 8 slots.
- It ranks #15,929 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on RustGuard Local Development
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RustGuard Local Development
Table 2: The world
As the server publishes it
| Map | CraggyIsland |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of RustGuard Local Development
What the server publishes and what was recorded
| Address | 104.28.219.138:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 18:11 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 509 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 443 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 0 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 65 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 0 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
When does RustGuard Local Development wipe, and how often?
The rhythm of RustGuard Local Development's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 20 hours.
About the server
How reliable is RustGuard Local Development, and is it online now?
The latest count records RustGuard Local Development as offline, last seen 26 days 20 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 2 October 2026.
In which location is RustGuard Local Development based?
No region is given by RustGuard Local Development. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.28.219.138:28015 it is addressed.
What version of Rust has been recorded on RustGuard Local Development?
The version in use on RustGuard Local Development is Rust network protocol 2634 and build 166586 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does RustGuard Local Development carry?
RustGuard Local Development is offline at present; its last recording was 26 days 20 hours ago.
In the rankings of Rust servers, where is RustGuard Local Development placed?
For seven-day player hours, RustGuard Local Development is ranked #15,929, placing it in the top 70% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry RustGuard Local Development?
Included in these Rust Census lists is RustGuard Local Development: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on RustGuard Local Development?
Read by the game's server browser, RustGuard Local Development publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp8 (Max players): 8 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166586 (Build): The server runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
How is RustGuard Local Development configured, and what rules does it keep?
No gather rate is given in the name of RustGuard Local Development. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to RustGuard Local Development?
Enter client.connect 104.28.219.138:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp8 | Max players 8 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166586 | Build The server runs game build 166586. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.