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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,309 players on 11,617 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

REVENANT - 10X PVE RPG - LOCAL TEST

104.28.217.210:28505 checked 42d ago

10x moddedcarbon
Release date
Next release
In five minutes (21:11 UTC)
Source
Live server queries
Server address
104.28.217.210:28505
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,338

no region published

Last wipe

42d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,338 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 42d ago.

2. Players

Figure 1: Players on REVENANT - 10X PVE RPG - LOCAL TEST

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

2.1 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 16 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 20:56 UTC42d ago 1 – running 0
Mon 14 Sep, 18:08 UTC44d ago 1 held half 2.1 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of REVENANT - 10X PVE RPG - LOCAL TEST

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of REVENANT - 10X PVE RPG - LOCAL TEST

What the server publishes and what was recorded

Address104.28.217.210:28505
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe16 Sep 2026, 20:56 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 349 on average188 / 200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average120 / 200
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 179 on average153 / 200
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average31 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average31 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 67 on average66 / 150

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for REVENANT - 10X PVE RPG - LOCAL TEST: what is it?

Too few wipes of REVENANT - 10X PVE RPG - LOCAL TEST are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 42 days 10 hours have passed since this world was made.

On REVENANT - 10X PVE RPG - LOCAL TEST, what happens on wipe day?

Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

About the server

What does the record show for the uptime and current status of REVENANT - 10X PVE RPG - LOCAL TEST?

The latest count records REVENANT - 10X PVE RPG - LOCAL TEST as offline, last seen 42 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 13 September 2026.

In which location is REVENANT - 10X PVE RPG - LOCAL TEST based?

No region is published by REVENANT - 10X PVE RPG - LOCAL TEST. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 104.28.217.210:28505 is its address.

On which Rust version does REVENANT - 10X PVE RPG - LOCAL TEST operate?

This release lists REVENANT - 10X PVE RPG - LOCAL TEST on Rust network protocol 2633 and build 162929, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does REVENANT - 10X PVE RPG - LOCAL TEST carry?

REVENANT - 10X PVE RPG - LOCAL TEST is offline at present; its last recording was 42 days 10 hours ago.

What position does REVENANT - 10X PVE RPG - LOCAL TEST hold in the server rankings?

The rank for REVENANT - 10X PVE RPG - LOCAL TEST is #13,338 on seven-day player hours, in the top – of ranked servers.

Lists and tags

Where does REVENANT - 10X PVE RPG - LOCAL TEST appear among the Rust Census lists and filters?

Included in these Rust Census lists is REVENANT - 10X PVE RPG - LOCAL TEST: 10x Rust servers, counted and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.

The tags on REVENANT - 10X PVE RPG - LOCAL TEST: what do they indicate?

These are the tags REVENANT - 10X PVE RPG - LOCAL TEST publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs162929 (Build): Game build: 162929; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

How is REVENANT - 10X PVE RPG - LOCAL TEST configured, and what rules does it keep?

REVENANT - 10X PVE RPG - LOCAL TEST carries a 10x gather rate, as stated in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join REVENANT - 10X PVE RPG - LOCAL TEST?

Enter client.connect 104.28.217.210:28505 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs162929Build Game build: 162929.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.