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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,207 players on 11,615 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

PVE

104.28.214.233:28015 checked 14h ago

Release date
Next release
In five minutes (15:15 UTC)
Source
Live server queries
Server address
104.28.214.233:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 500

0% full

7-day average

1

peak 1

Rank

#14,050

top 63%

Last wipe

8d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #14,050 of all ranked servers, the top 63%, on player hours over the last seven days.
  • Its current map went up 8d ago.

2. Players

Figure 1: Players on PVE

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep30 Sep4 Oct7 Oct29 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.6 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 21 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 04:01 UTC8d ago – – running 1
Fri 2 Oct, 14:52 UTC26d ago 1 – 18.5 days 1
Thu 1 Oct, 04:30 UTC28d ago 1 – 1.4 days 1
Mon 28 Sep, 14:59 UTC30d ago 1 – 2.6 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of PVE

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of PVE

What the server publishes and what was recorded

Address104.28.214.233:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 04:01 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average164 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average148 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average20 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average64 / 200

10. Quick answers

From the figures on this page.

Wipe details

When does PVE wipe, and how often?

PVE wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 8 days 1 hours.

What should you expect on wipe day at PVE?

An average of 1 players attended at peak across recent wipes.

About the server

What does the record show for the uptime and current status of PVE?

PVE is offline at the time of this release; it was last seen 14 hours ago. 1 of 168 hours on across the last 7 full days gives an uptime of 1%. First recorded by Rust Census on 13 September 2026.

What location has been recorded for PVE?

No region is given by PVE. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 104.28.214.233:28015 is its address.

Which Rust version is PVE running?

Rust network protocol 2635 and build 168909 on Windows is the version PVE runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What are the current player figures for PVE?

The last count for PVE was 14 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1. An average of 1 players was recorded at 15:00 UTC, the busiest hour of the last 48.

How does PVE compare with other servers in the rankings?

For seven-day player hours, PVE is ranked #14,050, placing it in the top 63% of all ranked servers.

Tags, lists

Where does PVE appear among the Rust Census lists and filters?

These Rust Census lists include PVE: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on PVE?

These are the tags PVE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for PVE?

A procedural map runs on PVE, generated by the game.

How is PVE configured, and what rules does it keep?

No gather rate is given in the name of PVE. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What steps are needed to join PVE?

Enter client.connect 104.28.214.233:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players The server holds 500 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.