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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 47,275 players on 11,713 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Staging Dev Server

104.28.198.246:28015 checked 16h ago

Release date
Next release
In five minutes (08:05 UTC)
Source
Live server queries
Server address
104.28.198.246:28015
First recorded
17 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#10,102

top 45%

Last wipe

1d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #10,102 of all ranked servers, the top 45%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on Staging Dev Server

Players now and over time, UTC

AveragePeakWipe
00.250.50.75108:0009:0010:0006:0007:0008:00Wiped Tue 27 Oct, 08:11 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:06 UTC1d ago – – running 0
Tue 27 Oct, 08:11 UTC1d ago – – – 1
Thu 22 Oct, 05:27 UTC6d ago – – 5.1 days 0
Fri 16 Oct, 15:30 UTC12d ago 1 halved by day 1 5.6 days 1
Tue 13 Oct, 18:57 UTC15d ago 1 – 2.9 days 0
Sat 10 Oct, 15:43 UTC18d ago 2 held half 3.1 days 0
Mon 5 Oct, 19:17 UTC23d ago 1 – 4.9 days 1
Wed 30 Sep, 06:26 UTC28d ago 1 held half 5.5 days 1
Tue 29 Sep, 16:25 UTC29d ago 1 – 0.6 days 0
Sat 26 Sep, 13:59 UTC32d ago 0 – 3.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Staging Dev Server

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Staging Dev Server

What the server publishes and what was recorded

Address104.28.198.246:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 17:06 UTC
Hostname–
First seen17 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average241 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average163 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average28 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average15 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average36 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average47 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Staging Dev Server?

Wipes on Staging Dev Server fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 31 hours.

What should you expect on wipe day at Staging Dev Server?

Recent wipes drew an average peak of 1 players. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 1.

Server record

What does the record show for the uptime and current status of Staging Dev Server?

Last seen 16 hours ago, Staging Dev Server is offline in this release. 6 of 168 hours on across the last 7 full days gives an uptime of 4%. First recorded by Rust Census on 17 September 2026.

Which location does Staging Dev Server run from?

A region is not published by Staging Dev Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 104.28.198.246:28015 is its address.

Which Rust version is Staging Dev Server running?

This release lists Staging Dev Server on Rust network protocol 2635 and build 169483, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Staging Dev Server?

At this release Staging Dev Server is offline, having last been seen 16 hours ago. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 09:00 UTC, the busiest hour of the last 48.

What position does Staging Dev Server hold in the server rankings?

For seven-day player hours, Staging Dev Server is ranked #10,102, placing it in the top 45% of all ranked servers.

Tags, lists

Where does Staging Dev Server appear among the Rust Census lists and filters?

The Rust Census lists that Staging Dev Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is meant by each tag shown on Staging Dev Server?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs169483 (Build): The server runs game build 169483; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags Staging Dev Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

On Staging Dev Server, what rules and settings are in force?

No gather rate is recorded for Staging Dev Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Join details

What is the way to join Staging Dev Server?

Enter client.connect 104.28.198.246:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs169483,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs169483Build The server runs game build 169483.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.