Statistical profileOffline
MyLocalRust
104.28.198.244:28015 checked 17h ago
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1. Main points
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#10,767
top 48%
Last wipe
19h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #10,767 of all ranked servers, the top 48%, on player hours over the last seven days.
- Its current map went up 19h ago.
2. Players
Figure 1: Players on MyLocalRust
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
9.7 days
between real wipes
On rhythm
50%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 3
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:07 UTC19h ago | – | – | running | 0 |
| Mon 19 Oct, 12:04 UTC9d ago | 1 | halved by day 3 | 9 days | 0 |
| Sat 17 Oct, 18:58 UTC11d ago | 1 | – | 1.7 days | 1 |
| Wed 7 Oct, 08:06 UTC22d ago | 1 | – | 10.5 days | 0 |
| Wed 23 Sep, 22:17 UTC35d ago | 0 | – | 13.4 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of MyLocalRust
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of MyLocalRust
What the server publishes and what was recorded
| Address | 104.28.198.244:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 12:07 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 280 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 230 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 20 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 21 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 26 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 107 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for MyLocalRust: what is it?
Wipes on MyLocalRust fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 19 hours.
What should you expect on wipe day at MyLocalRust?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 3.
Server record
What does the record show for the uptime and current status of MyLocalRust?
MyLocalRust is offline at the time of this release; it was last seen 17 hours ago. Of the 168 hours in the last 7 full days, it was up 4 of them, or 2%. First recorded by Rust Census on 20 September 2026.
Which location does MyLocalRust run from?
No region is published by MyLocalRust. Rust Census does not look up where the machine stands; it shows where a server says it is. 104.28.198.244:28015 is its address.
What version of Rust has been recorded on MyLocalRust?
The version in use on MyLocalRust is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What are the current player figures for MyLocalRust?
At this release MyLocalRust is offline, having last been seen 17 hours ago. Averaged over seven days: 1 players, with a peak of 1. Over the past 48 hours the highest average fell at 13:00 UTC: 1 players.
What position does MyLocalRust hold in the server rankings?
For seven-day player hours, MyLocalRust is ranked #10,767, placing it in the top 48% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover MyLocalRust?
The Rust Census lists that MyLocalRust fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
The tags on MyLocalRust: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code are the tags MyLocalRust publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on MyLocalRust?
The game generates the procedural map on MyLocalRust.
On MyLocalRust, what rules and settings are in force?
No gather rate is given in the name of MyLocalRust. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
How can you connect to MyLocalRust?
Enter client.connect 104.28.198.244:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.