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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 79,295 players on 11,799 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

104.28.196.109:28015 checked 3d ago

Release date
Next release
In five minutes (20:45 UTC)
Source
Live server queries
Server address
104.28.196.109:28015
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak 1

Rank

#14,512

top 66%

Last wipe

3d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,512 of all ranked servers, the top 66%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep19 Oct23 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

8.8 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:01 UTC3d ago 1 – running 0
Fri 16 Oct, 17:41 UTC12d ago 0 – 8.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address104.28.196.109:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 13:01 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average586 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average372 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average49 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average130 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average144 / 300

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for nameserver: what is it?

Too few wipes of nameserver are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 3 days 7 hours.

What should you expect on wipe day at nameserver?

An average of 0 players attended at peak across recent wipes. 7 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of nameserver?

Last seen 3 days ago, nameserver is offline in this release. 2 of 168 hours on across the last 7 full days gives an uptime of 1%. It was first seen by Rust Census on 15 September 2026.

What location has been recorded for nameserver?

No region is given by nameserver. Rust Census does not look up where the machine stands; it shows where a server says it is. At 104.28.196.109:28015 it is addressed.

Which Rust version is nameserver running?

Rust network protocol 2635 and build 168909 on Windows is the version nameserver runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does nameserver carry?

At this release nameserver is offline, having last been seen 3 days ago. This release records a seven-day average of 0 players and a peak of 1.

How does nameserver compare with other servers in the rankings?

For seven-day player hours, nameserver is ranked #14,512, placing it in the top 66% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover nameserver?

The Rust Census lists that nameserver fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on nameserver: what do they indicate?

Read by the game's server browser, nameserver publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map is in use on nameserver?

A procedural map runs on nameserver, generated by the game.

How is nameserver configured, and what rules does it keep?

No gather rate is given in the name of nameserver. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to nameserver?

Enter client.connect 104.28.196.109:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp15Max players The server holds 15 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.