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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 49,195 players on 11,726 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

LOCAL LAB [no EAC]

104.28.159.54:28015 checked 40d ago

pve
Release date
Next release
In five minutes (23:01 UTC)
Source
Live server queries
Server address
104.28.159.54:28015
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#13,785

no region published

Last wipe

41d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #13,785 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 41d ago.

2. Players

Figure 1: Players on LOCAL LAB [no EAC]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of LOCAL LAB [no EAC]

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of LOCAL LAB [no EAC]

What the server publishes and what was recorded

Address104.28.159.54:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe17 Sep 2026, 16:48 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average81 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average19 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average42 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average3 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average21 / 150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average0 / 100

10. Quick answers

From the figures on this page.

Wipe records

When does LOCAL LAB [no EAC] wipe, and how often?

The rhythm of LOCAL LAB [no EAC]'s wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 41 days 7 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of LOCAL LAB [no EAC]?

Last seen 40 days 1 hours ago, LOCAL LAB [no EAC] is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 18 September 2026.

Which location does LOCAL LAB [no EAC] run from?

No region is published by LOCAL LAB [no EAC]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.28.159.54:28015 it is addressed.

On which Rust version does LOCAL LAB [no EAC] operate?

Rust network protocol 2633 and build 164530 on Windows is the version LOCAL LAB [no EAC] runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on LOCAL LAB [no EAC]?

The last count for LOCAL LAB [no EAC] was 40 days 1 hours ago; it is offline at present.

What position does LOCAL LAB [no EAC] hold in the server rankings?

The rank for LOCAL LAB [no EAC] is #13,785 on seven-day player hours, in the top – of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry LOCAL LAB [no EAC]?

Included in these Rust Census lists is LOCAL LAB [no EAC]: Community servers and Rust PvE servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

The tags on LOCAL LAB [no EAC]: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^p (PvE): Player-versus-player fighting is off; the world provides the danger are the tags LOCAL LAB [no EAC] publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for LOCAL LAB [no EAC]?

LOCAL LAB [no EAC] runs a procedural map, which the game generates.

What settings and rules have been listed for LOCAL LAB [no EAC]?

No gather rate is recorded for LOCAL LAB [no EAC] in its name. The default applies: groups are capped at 8 players. It runs pve, no fighting other players. It appears under Community in the server browser. Anti-cheat is inactive: VAC, Valve's system, is off.

How to join

What steps are needed to join LOCAL LAB [no EAC]?

Enter client.connect 104.28.159.54:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs164530Build Build 164530 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.