Statistical profileOffline
WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID
104.249.63.253:28310 checked 24d ago
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1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#15,012
top 66%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #15,012 of all ranked servers, the top 66%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:35 UTC27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID
6000 · seed 342164080
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 6000 |
| Seed | 342164080 |
8. Server characteristics
Table 3: Characteristics of WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID
What the server publishes and what was recorded
| Address | 104.249.63.253:28310 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 02:35 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 824 on average | 800 / 800 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 608 on average | 476 / 450 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 375 on average | 111 / 150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 353 on average | 178 / 185 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 332 on average | 1060 / 1090 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 315 on average | 169 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?
With too few wipes of WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 27 days 10 hours have passed since this world was made.
What should you expect on wipe day at WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
What does the record show for the uptime and current status of WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?
Last seen 24 days 20 hours ago, WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 2 October 2026.
In which location is WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID based?
No region is published by WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 104.249.63.253:28310 is its address.
Which Rust version is WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID running?
This release lists WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID on Rust network protocol 2634 and build 166494, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?
WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID is offline at present; its last recording was 24 days 20 hours ago.
In the rankings of Rust servers, where is WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID placed?
For seven-day player hours, WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID is ranked #15,012, placing it in the top 66% of all ranked servers.
Lists and tags
Where does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID appear among the Rust Census lists and filters?
These Rust Census lists include WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID: Rust 2x servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What is meant by each tag shown on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?
WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID runs a procedural map of size 6,000 with seed 342164080, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?
WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID carries a 2x gather rate, as stated in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?
Enter client.connect 104.249.63.253:28310 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166494 | Build Game build: 166494. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.