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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,164 players on 11,658 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Full Map Test Server

104.243.31.143:28025 checked 25d ago

Release date
Next release
In five minutes (14:45 UTC)
Source
Live server queries
Server address
104.243.31.143:28025
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#16,015

top 70%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #16,015 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Rust Full Map Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 13:42 UTC27d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Full Map Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Full Map Test Server

What the server publishes and what was recorded

Address104.243.31.143:28025
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 13:42 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average338 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average296 / 325
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average21 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average42 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average124 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Rust Full Map Test Server?

The rhythm of Rust Full Map Test Server's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 27 days 19 hours.

On Rust Full Map Test Server, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

How reliable is Rust Full Map Test Server, and is it online now?

Last seen 25 days 18 hours ago, Rust Full Map Test Server is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 1 October 2026.

Which location does Rust Full Map Test Server run from?

A region is not published by Rust Full Map Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 104.243.31.143:28025 is its address.

Which Rust version is Rust Full Map Test Server running?

Rust network protocol 2634 and build 166494 on Windows is the version Rust Full Map Test Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Rust Full Map Test Server?

Rust Full Map Test Server is offline at present; its last recording was 25 days 18 hours ago.

How does Rust Full Map Test Server compare with other servers in the rankings?

For seven-day player hours, Rust Full Map Test Server is ranked #16,015, placing it in the top 70% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Rust Full Map Test Server?

These Rust Census lists include Rust Full Map Test Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rust Full Map Test Server carry?

These are the tags Rust Full Map Test Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Build 166494 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Rust Full Map Test Server?

A procedural map runs on Rust Full Map Test Server, generated by the game.

What settings and rules have been listed for Rust Full Map Test Server?

The name of Rust Full Map Test Server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Rust Full Map Test Server?

Enter client.connect 104.243.31.143:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166494Build Build 166494 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.