Statistical profileOnline
Naval Deep Sea / Power Trip
NA 104.238.229.68:29015 checked 12m ago
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1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 1
Rank
#9,745
top 44% · #1262 in NA
Last wipe
24d ago
monthly schedule
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #9,745 of all ranked servers, the top 44%, and #1262 in NA, on player hours over the last seven days.
- Its current map went up 24d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Naval Deep Sea / Power Trip
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 44% of all ranked servers, top 68% in NA, and #497 of the quad servers (top 60%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Usual gap
0.8 days
between real wipes
Wipe-day peak
0
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 7h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 7h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:49 UTC24d ago | 0 | – | running | 0 |
| Sun 4 Oct, 04:57 UTC25d ago | 0 | – | 0.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Naval Deep Sea / Power Trip
What the server publishes and what was recorded
| Address | 104.238.229.68:29015 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | monthly |
| Last wipe | 5 Oct 2026, 00:49 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Naval Deep Sea Coolest public servers you can play! Cbtek Servers offer a non-toxic environment, Welcome to a new battleground, a custom battleground that blends untamed wilderness & forgotten civilizations. Many Custom Monuments Raidable Bases Please Have Fun! Thanks! Cbtek...
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| WIPED ●ZOMBIE● Sinister Rust PVP|Raidable Base|SkillTree | NA · quad · monthly · 1 on average | 0 / 75 |
| Reddit.com/r/PlayRust - US Monthly Quad | NA · quad · monthly · 12 on average | 3 / 200 |
| RustForNoobs.com | Solo Duo Trio Quad | Monthly | US | NA · quad · monthly · 3 on average | 0 / 150 |
| Rusty Pirates | No Decay | Monthly | No BP Wipes | NA · quad · monthly · 1 on average | 1 / 50 |
| Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip | NA · quad · 2x · monthly · 255 on average | 81 / 100 |
| US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly | NA · quad · 2x · monthly · 155 on average | 87 / 200 |
11. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Naval Deep Sea / Power Trip?
The force wipe is the only wipe Naval Deep Sea / Power Trip takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 24 days 10 hours ago. A monthly wipe schedule is published in its tags.
On Naval Deep Sea / Power Trip, what happens on wipe day?
Recent wipes drew an average peak of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
Is Naval Deep Sea / Power Trip up, and how well has it held up?
Naval Deep Sea / Power Trip is online at the time of this release. By its own reported uptime, it restarted about 3 days 10 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of Naval Deep Sea / Power Trip show?
The figures for the last 48 hours give an average of 6 server fps and a minimum of 5. Buildings, deployables and everything else in the world took the entity count to 136,274. Up to 4,398 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Naval Deep Sea / Power Trip?
With its NA tag, Naval Deep Sea / Power Trip lists itself in North America. Rust Census does not look up where the machine stands; it shows where a server says it is. At 104.238.229.68:29015 it is addressed.
What version of Rust has been recorded on Naval Deep Sea / Power Trip?
Rust network protocol 2635 and build 168909 on Linux is the version Naval Deep Sea / Power Trip runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Naval Deep Sea / Power Trip?
At counting time Naval Deep Sea / Power Trip recorded 0 players across 100 slots. This release records a seven-day average of 0 players and a peak of 1. An average of 1 players was recorded at 15:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Naval Deep Sea / Power Trip placed?
This release ranks Naval Deep Sea / Power Trip at #9,745 for seven-day player hours, #1,262 in North America, inside the top 44% of ranked servers. Within quad servers this release ranks it #497.
Lists and tags
Where does Naval Deep Sea / Power Trip appear among the Rust Census lists and filters?
Included in these Rust Census lists is Naval Deep Sea / Power Trip: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
The tags on Naval Deep Sea / Power Trip: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America are the tags Naval Deep Sea / Power Trip publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on Naval Deep Sea / Power Trip?
The procedural map on Naval Deep Sea / Power Trip is generated by the game, measures 4,800 and carries seed 1425121626. The same size and seed produce the same map; RustMaps shows it from this page. Recorded under map name: Procedural.
How is Naval Deep Sea / Power Trip configured, and what rules does it keep?
The name of Naval Deep Sea / Power Trip carries no gather rate. For groups (quad), the maximum is 4 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join Naval Deep Sea / Power Trip?
Enter client.connect 104.238.229.68:29015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts4,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts4 | Group limit Team size is capped at 4. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.