Statistical profileOffline
MMO Rust Dev
104.238.1.134:28015 checked 9d ago
Connect to this server
1. Main points
Players now
1/ 20
5% full
7-day average
0
peak –
Rank
#13,025
top 59%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
- It ranks #13,025 of all ranked servers, the top 59%, on player hours over the last seven days.
- Its current map went up 9d ago.
2. Players
Figure 1: Players on MMO Rust Dev
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of MMO Rust Dev
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of MMO Rust Dev
What the server publishes and what was recorded
| Address | 104.238.1.134:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 19 Oct 2026, 17:41 UTC |
| Hostname | – |
| First seen | 19 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 454 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 440 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 928 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 59 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 989 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 22 / 250 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on MMO Rust Dev?
Too few wipes of MMO Rust Dev are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 9 days 22 hours ago.
Server record
Is MMO Rust Dev up, and how well has it held up?
MMO Rust Dev is offline at the time of this release; it was last seen 9 days 21 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 19 October 2026.
What location has been recorded for MMO Rust Dev?
No region is given by MMO Rust Dev. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 104.238.1.134:28015 it is addressed.
What version of Rust has been recorded on MMO Rust Dev?
The version in use on MMO Rust Dev is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on MMO Rust Dev?
MMO Rust Dev is offline at present; its last recording was 9 days 21 hours ago.
What position does MMO Rust Dev hold in the server rankings?
The rank for MMO Rust Dev is #13,025 on seven-day player hours, in the top 59% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry MMO Rust Dev?
These Rust Census lists include MMO Rust Dev: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on MMO Rust Dev?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set are the tags MMO Rust Dev publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on MMO Rust Dev?
MMO Rust Dev runs a procedural map, which the game generates.
What settings and rules have been listed for MMO Rust Dev?
No gather rate is recorded for MMO Rust Dev in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join MMO Rust Dev?
You can open the console in Rust with F1 and enter client.connect 104.238.1.134:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players Slots: 20. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.