Statistical profileOffline
sv
104.234.65.248:28092 checked 19d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,868
top 72%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,868 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 19d ago.
2. Players
Figure 1: Players on sv
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of sv
What the server publishes and what was recorded
| Address | 104.234.65.248:28092 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 17:54 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 439 / 475 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 339 / 375 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 38 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 45 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 145 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for sv: what is it?
Too few wipes of sv are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 19 days 16 hours ago.
Server record
What does the record show for the uptime and current status of sv?
sv is offline at the time of this release; it was last seen 19 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 9 October 2026.
What location has been recorded for sv?
No region is published by sv. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 104.234.65.248:28092 it is addressed.
Which Rust version is sv running?
The version in use on sv is Rust network protocol 2634 and build 167398 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on sv?
At this release sv is offline, having last been seen 19 days 16 hours ago.
How does sv compare with other servers in the rankings?
For seven-day player hours, sv is ranked #15,868, placing it in the top 72% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry sv?
Included in these Rust Census lists is sv: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on sv?
Read by the game's server browser, sv publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167398 (Build): The server runs game build 167398; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for sv?
The procedural map on sv is generated by the game, measures 4,500 and carries seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page.
On sv, what rules and settings are in force?
No gather rate is given in the name of sv. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join sv?
You can open the console in Rust with F1 and enter client.connect 104.234.65.248:28092; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167398 | Build The server runs game build 167398. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.