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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,000 players on 11,748 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Sqibuq's Build

104.234.252.167:28025 checked 10m ago

moddedoxidepve
Release date
Next release
In five minutes (11:35 UTC)
Source
Live server queries
Server address
104.234.252.167:28025
First recorded
24 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 30

0% full

7-day average

0

peak 2

Rank

#6,199

top 28%

Last wipe

16d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 30 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #6,199 of all ranked servers, the top 28%, on player hours over the last seven days.
  • Its current map went up 16d ago.

2. Players

Figure 1: Players on Sqibuq's Build

Players now and over time, UTC

AveragePeak
00.250.50.75112:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020012:0021:0006:0015:0001:0010:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 21:11 UTC16d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Sqibuq's Build

3500 · seed 648252

Map of Sqibuq's Build

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed648252
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Sqibuq's Build

What the server publishes and what was recorded

Address104.234.252.167:28025
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 21:11 UTC
Hostname–
First seen24 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 13 on average15 / 200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average1 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average3 / 30
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average5 / 200
BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average1 / 200
CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average0 / 30

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on Sqibuq's Build?

The rhythm of Sqibuq's Build's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 16 days 14 hours have passed since this world was made.

On Sqibuq's Build, what happens on wipe day?

An average of 2 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.

Server details

What does the record show for the uptime and current status of Sqibuq's Build?

This release records Sqibuq's Build as online. About 7 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 24 September 2026.

Does Sqibuq's Build hold a steady frame rate and connection?

Average server fps over the last 48 hours was 85, with a low of 54. Buildings, deployables and everything else in the world took the entity count to 77,035. Up to 2,233 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is Sqibuq's Build based?

A region is not published by Sqibuq's Build. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 104.234.252.167:28025 it is addressed.

What version of Rust has been recorded on Sqibuq's Build?

Rust network protocol 2635 and build 167584 on Windows is the version Sqibuq's Build runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for Sqibuq's Build?

The present count is 0 players on Sqibuq's Build, out of 30 slots. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.

What position does Sqibuq's Build hold in the server rankings?

The rank for Sqibuq's Build is #6,199 on seven-day player hours, in the top 28% of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Sqibuq's Build?

The Rust Census lists that Sqibuq's Build fits are: Modded Rust servers, counted, Rust build servers: listed and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Sqibuq's Build?

Read by the game's server browser, Sqibuq's Build publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs167584 (Build): Build 167584 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Sqibuq's Build?

Sqibuq's Build runs a procedural map of size 3,500 with seed 648252, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

On Sqibuq's Build, what rules and settings are in force?

The name of Sqibuq's Build carries no gather rate. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Join details

How can you connect to Sqibuq's Build?

Enter client.connect 104.234.252.167:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2635,^p,gmrust,cs167584,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp30Max players The server holds 30 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs167584Build Build 167584 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.