Statistical profileOnline
Sqibuq's Build
104.234.252.167:28025 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak 2
Rank
#6,199
top 28%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 30 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,199 of all ranked servers, the top 28%, on player hours over the last seven days.
- Its current map went up 16d ago.
2. Players
Figure 1: Players on Sqibuq's Build
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:11 UTC16d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Sqibuq's Build
What the server publishes and what was recorded
| Address | 104.234.252.167:28025 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 21:11 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 13 on average | 15 / 200 |
| CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 1 / 50 |
| CZ/SK PVE!! No raid_No kill :-) RUSTUJ | groups of 8+ · 3 on average | 3 / 30 |
| BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 5 / 200 |
| BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 1 / 200 |
| CZ/SK RELAX PVE | groups of 8+ · monthly · 3 on average | 0 / 30 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Sqibuq's Build?
The rhythm of Sqibuq's Build's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 16 days 14 hours have passed since this world was made.
On Sqibuq's Build, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of Sqibuq's Build?
This release records Sqibuq's Build as online. About 7 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 24 September 2026.
Does Sqibuq's Build hold a steady frame rate and connection?
Average server fps over the last 48 hours was 85, with a low of 54. Buildings, deployables and everything else in the world took the entity count to 77,035. Up to 2,233 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is Sqibuq's Build based?
A region is not published by Sqibuq's Build. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 104.234.252.167:28025 it is addressed.
What version of Rust has been recorded on Sqibuq's Build?
Rust network protocol 2635 and build 167584 on Windows is the version Sqibuq's Build runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for Sqibuq's Build?
The present count is 0 players on Sqibuq's Build, out of 30 slots. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.
What position does Sqibuq's Build hold in the server rankings?
The rank for Sqibuq's Build is #6,199 on seven-day player hours, in the top 28% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Sqibuq's Build?
The Rust Census lists that Sqibuq's Build fits are: Modded Rust servers, counted, Rust build servers: listed and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Sqibuq's Build?
Read by the game's server browser, Sqibuq's Build publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs167584 (Build): Build 167584 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Sqibuq's Build?
Sqibuq's Build runs a procedural map of size 3,500 with seed 648252, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Sqibuq's Build, what rules and settings are in force?
The name of Sqibuq's Build carries no gather rate. 8 players is the group limit, the game's default. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Sqibuq's Build?
Enter client.connect 104.234.252.167:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2635,^p,gmrust,cs167584,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs167584 | Build Build 167584 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.