Statistical profileOffline
NoName | Vanilla ++
104.234.251.164:28035 checked 27d ago
Connect to this server
1. Main points
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,922
top 69%
Last wipe
328d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 30 slots.
- It ranks #15,922 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 328d ago.
2. Players
Figure 1: Players on NoName | Vanilla ++
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, and #200 of the solo servers (top 89%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of NoName | Vanilla ++
What the server publishes and what was recorded
| Address | 104.234.251.164:28035 |
|---|---|
| Region | – · uk1 |
| Max players | 30 |
| Group limit | solo |
| Wipe schedule | – |
| Last wipe | 5 Dec 2025, 22:28 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [LATAM] Estrella Solitaria SOLO ONLY | 29/10 Full Wipe | SA · solo · weekly · 18 on average | 53 / 100 |
| SOLO ONLY | FULL WIPE 29.10 | UA | EU | ПАЛЯНИЦЯ | UKR | EU · solo · weekly · 16 on average | 14 / 100 |
| 【疾风】5倍|单人|独狼|10.23新档|新手|快速入门 | EA · solo · weekly · 15 on average | 1 / 100 |
| [GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10 | EU · solo · weekly · 5 on average | 4 / 200 |
| 404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 | EU · solo · monthly · 5 on average | 0 / 400 |
| 404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 | EU · solo · monthly · 3 on average | 1 / 400 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for NoName | Vanilla ++: what is it?
Too few wipes of NoName | Vanilla ++ are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 328 days 3 hours have passed since this world was made.
Server record
How reliable is NoName | Vanilla ++, and is it online now?
Last seen 27 days 19 hours ago, NoName | Vanilla ++ is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for NoName | Vanilla ++?
No region is given by NoName | Vanilla ++, and its region code is uk1. Rust Census does not look up where the machine stands; it shows where a server says it is. At 104.234.251.164:28035 it is addressed.
Which Rust version is NoName | Vanilla ++ running?
Rust network protocol 2615 and build 139482 on Windows is the version NoName | Vanilla ++ runs. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
How many players does NoName | Vanilla ++ carry?
The last count for NoName | Vanilla ++ was 27 days 19 hours ago; it is offline at present.
What position does NoName | Vanilla ++ hold in the server rankings?
The rank for NoName | Vanilla ++ is #15,922 on seven-day player hours, in the top 69% of ranked servers. This release places it #200 among solo servers.
Tag details
Where does NoName | Vanilla ++ appear among the Rust Census lists and filters?
Included in these Rust Census lists is NoName | Vanilla ++: Modded Rust servers, counted and Solo Rust servers. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.
The tags on NoName | Vanilla ++: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): 30 slots are available; ts1 (Group limit): The limit is 1 players per team; v2615 (Protocol): Protocol 2615 is required; a different version cannot join; cs139482 (Build): Build 139482 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $ruk1 (Region code): The region code recorded is uk1; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags NoName | Vanilla ++ publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for NoName | Vanilla ++?
The procedural map on NoName | Vanilla ++ is generated by the game, measures 3,500 and carries seed 648252. Because one size and seed give one map, RustMaps can display it from this page.
On NoName | Vanilla ++, what rules and settings are in force?
The name of NoName | Vanilla ++ carries no gather rate. Teams are not permitted: solo play only. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join NoName | Vanilla ++?
Enter client.connect 104.234.251.164:28035 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$ruk1,v2615,gmrust,cs139482,ts1,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp30 | Max players 30 slots are available. |
ts1 | Group limit The limit is 1 players per team. |
v2615 | Protocol Protocol 2615 is required; a different version cannot join. |
cs139482 | Build Build 139482 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$ruk1 | Region code The region code recorded is uk1. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.