Statistical profileOffline
sliv staging
104.233.56.50:28015 checked 21d ago
Connect to this server
1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,181
top 68%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
- It ranks #15,181 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on sliv staging
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of sliv staging
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of sliv staging
What the server publishes and what was recorded
| Address | 104.233.56.50:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 08:14 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 163 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 107 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 16 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 16 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 15 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 19 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on sliv staging?
With too few wipes of sliv staging on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 28 days 18 hours.
Server record
Is sliv staging up, and how well has it held up?
sliv staging is offline at the time of this release; it was last seen 21 days 22 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 7 October 2026.
What location has been recorded for sliv staging?
No region is given by sliv staging. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 104.233.56.50:28015 is its address.
What version of Rust has been recorded on sliv staging?
The version in use on sliv staging is Rust network protocol 2634 and build 166798 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does sliv staging carry?
At this release sliv staging is offline, having last been seen 21 days 22 hours ago.
In the rankings of Rust servers, where is sliv staging placed?
The rank for sliv staging is #15,181 on seven-day player hours, in the top 68% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry sliv staging?
The Rust Census lists that sliv staging fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on sliv staging?
These are the tags sliv staging publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166798 (Build): Game build: 166798; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for sliv staging?
A procedural map runs on sliv staging, generated by the game.
How is sliv staging configured, and what rules does it keep?
No gather rate is recorded for sliv staging in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to sliv staging?
You can open the console in Rust with F1 and enter client.connect 104.233.56.50:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2634,gmrust,cs166798,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp15 | Max players 15 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166798 | Build Game build: 166798. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.