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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,530 players on 11,732 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Name of Server as Shown on the Client Server List

104.205.5.245:28015 checked 26d ago

Release date
Next release
In five minutes (17:42 UTC)
Source
Live server queries
Server address
104.205.5.245:28015
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#16,275

top 69%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #16,275 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Name of Server as Shown on the Client Server List

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 21:26 UTC27d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Name of Server as Shown on the Client Server List

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Name of Server as Shown on the Client Server List

What the server publishes and what was recorded

Address104.205.5.245:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe30 Sep 2026, 21:26 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average673 / 700
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average432 / 475
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average36 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average61 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average215 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average127 / 150

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Name of Server as Shown on the Client Server List?

Too few wipes of Name of Server as Shown on the Client Server List are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 27 days 15 hours have passed since this world was made.

What should you expect on wipe day at Name of Server as Shown on the Client Server List?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is offline at the time of this release; it was last seen 26 days 19 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 29 September 2026.

What location has been recorded for Name of Server as Shown on the Client Server List?

No region is given by Name of Server as Shown on the Client Server List. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.205.5.245:28015 it is addressed.

What version of Rust has been recorded on Name of Server as Shown on the Client Server List?

Rust network protocol 2633 and build 165217 on Windows is the version Name of Server as Shown on the Client Server List runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on Name of Server as Shown on the Client Server List?

At this release Name of Server as Shown on the Client Server List is offline, having last been seen 26 days 19 hours ago.

How does Name of Server as Shown on the Client Server List compare with other servers in the rankings?

The rank for Name of Server as Shown on the Client Server List is #16,275 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover Name of Server as Shown on the Client Server List?

Included in these Rust Census lists is Name of Server as Shown on the Client Server List: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Name of Server as Shown on the Client Server List carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

How is Name of Server as Shown on the Client Server List configured, and what rules does it keep?

The name of Name of Server as Shown on the Client Server List carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

How can you connect to Name of Server as Shown on the Client Server List?

Enter client.connect 104.205.5.245:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Build 165217 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.