Statistical profileOnline
Degenerates
104.192.227.66:28015 checked 10m ago
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1. Main points
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 30 slots.
- It ranks #15,339 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on Degenerates
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
13.1 days
between real wipes
Wipe-day peak
0
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 03:00 UTC20d ago | 0 | – | running | 0 |
| Sat 26 Sep, 00:24 UTC33d ago | 1 | halved by day 1 | 13.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Degenerates
4000 · seed 2586677560
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 2586677560 |
8. Server characteristics
Table 3: Characteristics of Degenerates
What the server publishes and what was recorded
| Address | 104.192.227.66:28015 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 03:00 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 531 on average | 271 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 223 / 225 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 17 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 280 on average | 22 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 25 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 92 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Degenerates?
Too few wipes of Degenerates are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 20 days 4 hours.
On Degenerates, what happens on wipe day?
The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.
Server details
What does the record show for the uptime and current status of Degenerates?
This release records Degenerates as online. The uptime it reports puts the last restart at about 16 days 4 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
Does Degenerates hold a steady frame rate and connection?
Average server fps over the last 48 hours was 77, with a low of 40. Buildings, deployables and everything else in the world took the entity count to 95,068. Up to 5,321 MB of memory was used. Players feel low fps and a rising entity count as lag.
What location has been recorded for Degenerates?
No region is given by Degenerates. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 104.192.227.66:28015 is its address.
What version of Rust has been recorded on Degenerates?
The version in use on Degenerates is Rust network protocol 2634 and build 167584 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Degenerates?
The present count is 0 players on Degenerates, out of 30 slots. This release gives a seven-day average of 0 players.
How does Degenerates compare with other servers in the rankings?
The rank for Degenerates is #15,339 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
Where does Degenerates appear among the Rust Census lists and filters?
These Rust Census lists include Degenerates: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Degenerates: what do they indicate?
These are the tags Degenerates publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167584 (Build): The server runs game build 167584; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on Degenerates?
Size 4,000 and seed 2586677560: that is the procedural map on Degenerates, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Degenerates, what rules and settings are in force?
No gather rate is recorded for Degenerates in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join Degenerates?
Enter client.connect 104.192.227.66:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167584 | Build The server runs game build 167584. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.