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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 57,218 players on 11,715 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Degenerates

104.192.227.66:28015 checked 7m ago

Release date
Next release
In five minutes (10:35 UTC)
Source
Live server queries
Server address
104.192.227.66:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 30

0% full

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

20d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 30 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 20d ago.

2. Players

Figure 1: Players on Degenerates

Players now and over time, UTC

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020011:0020:0005:0014:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

13.1 days

between real wipes

Wipe-day peak

0

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 9 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:00 UTC20d ago 0 – running 0
Sat 26 Sep, 00:24 UTC33d ago 1 halved by day 1 13.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Degenerates

4000 · seed 2586677560

Map of Degenerates

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed2586677560
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Degenerates

What the server publishes and what was recorded

Address104.192.227.66:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 03:00 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average421 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average346 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average30 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average141 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Degenerates?

Too few wipes of Degenerates are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 20 days 7 hours.

On Degenerates, what happens on wipe day?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Server details

What does the record show for the uptime and current status of Degenerates?

This release records Degenerates as online. The uptime it reports puts the last restart at about 16 days 7 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.

Does Degenerates hold a steady frame rate and connection?

Average server fps over the last 48 hours was 76, with a low of 40. Buildings, deployables and everything else in the world took the entity count to 95,068. Up to 5,321 MB of memory was used. Players feel low fps and a rising entity count as lag.

What location has been recorded for Degenerates?

No region is given by Degenerates. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 104.192.227.66:28015 is its address.

What version of Rust has been recorded on Degenerates?

The version in use on Degenerates is Rust network protocol 2634 and build 167584 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on Degenerates?

The present count is 0 players on Degenerates, out of 30 slots. This release gives a seven-day average of 0 players.

How does Degenerates compare with other servers in the rankings?

The rank for Degenerates is #15,338 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does Degenerates appear among the Rust Census lists and filters?

These Rust Census lists include Degenerates: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Degenerates: what do they indicate?

These are the tags Degenerates publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167584 (Build): The server runs game build 167584; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on Degenerates?

Size 4,000 and seed 2586677560: that is the procedural map on Degenerates, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Degenerates, what rules and settings are in force?

No gather rate is recorded for Degenerates in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join Degenerates?

Enter client.connect 104.192.227.66:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp30Max players The server holds 30 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167584Build The server runs game build 167584.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.