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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 68,594 players on 11,792 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

The Signal

NA 104.192.227.51:28015 checked 9m ago

moddedoxidepve
Release date
Next release
In five minutes (12:45 UTC)
Source
Live server queries
Server address
104.192.227.51:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 30

0% full

7-day average

0

peak –

Rank

#15,318

top 69% · #1506 in NA

Last wipe

103d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 30 slots.
  • It ranks #15,318 of all ranked servers, the top 69%, and #1506 in NA, on player hours over the last seven days.
  • Its current map went up 103d ago.

2. Players

Figure 1: Players on The Signal

Players now and over time, UTC

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608013:0022:0007:0016:0002:0011:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of The Signal

4500 · seed 1337

Map of The Signal

Table 2: The world

As the server publishes it

MapCustom Map
Size4500
Seed1337

8. Server characteristics

Table 3: Characteristics of The Signal

What the server publishes and what was recorded

Address104.192.227.51:28015
RegionNA
Max players30
Group limit8, the default
Wipe schedule–
Last wipe17 Jul 2026, 18:20 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average126 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average34 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average27 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average15 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average58 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average8 / 100

10. Quick answers

From the figures on this page.

Wipe details

When does The Signal wipe, and how often?

The rhythm of The Signal's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 103 days 18 hours ago.

About the server

What does the record show for the uptime and current status of The Signal?

At the latest check, The Signal was online. By its own reported uptime, it restarted about 7 days 16 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.

Does The Signal hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 37 server fps and a minimum of 17. Buildings, deployables and everything else in the world took the entity count to 129,899. Memory use reached 3,782 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for The Signal?

Its NA tag is how The Signal lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 104.192.227.51:28015 is its address.

Which Rust version is The Signal running?

The version in use on The Signal is Rust network protocol 2631 and build 158240 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for The Signal?

The present count is 0 players on The Signal, out of 30 slots. This release gives a seven-day average of 0 players.

How does The Signal compare with other servers in the rankings?

On player hours over the last seven days The Signal stands at #15,318, #1,506 in North America, in the top 69% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover The Signal?

Included in these Rust Census lists is The Signal: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on The Signal carry?

These are the tags The Signal publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2631 (Protocol): Protocol 2631 is required; a different version cannot join; cs158240 (Build): Build 158240 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for The Signal?

The Signal runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.

On The Signal, what rules and settings are in force?

No gather rate is recorded for The Signal in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to The Signal?

You can open the console in Rust with F1 and enter client.connect 104.192.227.51:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2631,^p,NA,gmrust,cs158240,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp30Max players 30 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2631Protocol Protocol 2631 is required; a different version cannot join.
cs158240Build Build 158240 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Gameplay

^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America The server browser files this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.