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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,799 players on 11,618 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[US] Rivals - Fridays Solo/Duo

NA 104.192.227.34:28025 checked 1d ago

duo weekly wipes vanilla
Release date
Next release
In five minutes (06:50 UTC)
Source
Live server queries
Server address
104.192.227.34:28025
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 2

Rank

#8,880

top 40% · #1219 in NA

Last wipe

5d ago

weekly schedule

Next wipe

1d 13h

Fri 30 Oct, 21:04 UTC

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #8,880 of all ranked servers, the top 40%, and #1219 in NA, on player hours over the last seven days.
  • Its current map went up 5d ago; the next wipe is expected Friday 30 October, 21:04 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on [US] Rivals - Fridays Solo/Duo

Players now and over time, UTC

AveragePeak
0123408:0012:0017:0021:0002:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020008:0012:0017:0021:0002:0006:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 40% of all ranked servers, top 65% in NA, and #318 of the duo servers (top 76%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Friday 30 October, 21:04 UTC, in 1d 13h. Its weekly schedule tag · low confidence

Usual gap

2.4 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 2

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
1d 13hFri 30 Oct, 21:04 UTCOwn schedule
7d 11hThu 5 Nov, 19:00 UTCForce wipe FW
8d 13hFri 6 Nov, 21:04 UTCOwn schedule
15d 13hFri 13 Nov, 21:04 UTCOwn schedule
22d 13hFri 20 Nov, 21:04 UTCOwn schedule
29d 13hFri 27 Nov, 21:04 UTCOwn schedule
35d 11hThu 3 Dec, 19:00 UTCForce wipe FW
36d 13hFri 4 Dec, 21:04 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctThu 22 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 21:04 UTC5d ago 1 – running 0
Thu 22 Oct, 03:24 UTC7d ago 1 – 1.7 days 0
Fri 16 Oct, 21:03 UTC12d ago 0 – 5.3 days 0
Fri 16 Oct, 00:13 UTC13d ago 0 – 0.9 days 0
Fri 9 Oct, 21:05 UTC19d ago 1 halved by day 2 6.1 days 0
Mon 5 Oct, 16:53 UTC23d ago 1 held half 4.2 days 1
Fri 2 Oct, 21:05 UTC26d ago 1 halved by day 1 2.8 days 0
Thu 1 Oct, 21:05 UTC FW27d ago 1 – 1 days 0
Tue 29 Sep, 22:50 UTC29d ago 7 – 1.9 days 7
Mon 28 Sep, 23:24 UTC30d ago 7 – 1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of [US] Rivals - Fridays Solo/Duo

1600 · seed 2642281961

Map of [US] Rivals - Fridays Solo/Duo

Table 3: The world

As the server publishes it

MapProcedural Map
Size1600
Seed2642281961
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of [US] Rivals - Fridays Solo/Duo

What the server publishes and what was recorded

Address104.192.227.34:28025
RegionNA
Max players100
Group limitduo
Wipe scheduleweekly
Last wipe23 Oct 2026, 21:04 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 102 on average7 / 100
RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 68 on average89 / 125
US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 3 on average0 / 100
WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on average0 / 100
US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average2 / 100
Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 135 on average9 / 150

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for [US] Rivals - Fridays Solo/Duo: what is it?

As its schedule cannot be confirmed from the few wipes of [US] Rivals - Fridays Solo/Duo on record, the prediction follows its tag. Friday 30 October at 21:04 UTC is the date of its next wipe. The present world dates from 5 days 10 hours. Its tags carry a weekly wipe schedule.

What should you expect on wipe day at [US] Rivals - Fridays Solo/Duo?

An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. The fall below half came by day 2 in those cases where it did not hold.

About the server

How reliable is [US] Rivals - Fridays Solo/Duo, and is it online now?

[US] Rivals - Fridays Solo/Duo is offline at the time of this release; it was last seen 24 hours ago. By its own reported uptime, it restarted about 4 days 9 hours ago. 151 of 168 hours on across the last 7 full days gives an uptime of 90%. First recorded by Rust Census on 28 September 2026.

How well does [US] Rivals - Fridays Solo/Duo perform?

Average server fps over the last 48 hours was 119, with a low of 113. Buildings, deployables and everything else in the world took the entity count to 10,379. Memory use reached 1,288 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for [US] Rivals - Fridays Solo/Duo?

In North America [US] Rivals - Fridays Solo/Duo lists itself, with its NA tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.192.227.34:28025 it is addressed.

Which Rust version is [US] Rivals - Fridays Solo/Duo running?

The version in use on [US] Rivals - Fridays Solo/Duo is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does [US] Rivals - Fridays Solo/Duo carry?

[US] Rivals - Fridays Solo/Duo is offline at present; its last recording was 24 hours ago. Averaged over seven days: 0 players, with a peak of 2.

In the rankings of Rust servers, where is [US] Rivals - Fridays Solo/Duo placed?

This release ranks [US] Rivals - Fridays Solo/Duo at #8,880 for seven-day player hours, #1,219 in North America, inside the top 40% of ranked servers. Within duo servers this release ranks it #318.

Tag details

On Rust Census, which lists and filters carry [US] Rivals - Fridays Solo/Duo?

The Rust Census lists that [US] Rivals - Fridays Solo/Duo fits are: Duo Rust servers, group limit 2, Community servers, North America: servers listed and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

What is meant by each tag shown on [US] Rivals - Fridays Solo/Duo?

Read by the game's server browser, [US] Rivals - Fridays Solo/Duo publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts2 (Group limit): The limit is 2 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for [US] Rivals - Fridays Solo/Duo?

Size 1,600 and seed 2642281961: that is the procedural map on [US] Rivals - Fridays Solo/Duo, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for [US] Rivals - Fridays Solo/Duo?

No gather rate is given in the name of [US] Rivals - Fridays Solo/Duo. For groups (duo), the maximum is 2 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join [US] Rivals - Fridays Solo/Duo?

Enter client.connect 104.192.227.34:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,ts2

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts2Group limit The limit is 2 players per team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^wWeekly This server wipes once a week.

Difficulty

^vVanilla Rates, kits and rules are unchanged from the Facepunch release.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.