Statistical profileOffline
[US] Rivals - Fridays Solo/Duo
NA 104.192.227.34:28025 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#8,880
top 40% · #1219 in NA
Last wipe
5d ago
weekly schedule
Next wipe
1d 13h
Fri 30 Oct, 21:04 UTC
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #8,880 of all ranked servers, the top 40%, and #1219 in NA, on player hours over the last seven days.
- Its current map went up 5d ago; the next wipe is expected Friday 30 October, 21:04 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on [US] Rivals - Fridays Solo/Duo
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 40% of all ranked servers, top 65% in NA, and #318 of the duo servers (top 76%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Friday 30 October, 21:04 UTC, in 1d 13h. Its weekly schedule tag · low confidence
Usual gap
2.4 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
50%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 13h | Fri 30 Oct, 21:04 UTC | Own schedule |
| 7d 11h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 8d 13h | Fri 6 Nov, 21:04 UTC | Own schedule |
| 15d 13h | Fri 13 Nov, 21:04 UTC | Own schedule |
| 22d 13h | Fri 20 Nov, 21:04 UTC | Own schedule |
| 29d 13h | Fri 27 Nov, 21:04 UTC | Own schedule |
| 35d 11h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 36d 13h | Fri 4 Dec, 21:04 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 21:04 UTC5d ago | 1 | – | running | 0 |
| Thu 22 Oct, 03:24 UTC7d ago | 1 | – | 1.7 days | 0 |
| Fri 16 Oct, 21:03 UTC12d ago | 0 | – | 5.3 days | 0 |
| Fri 16 Oct, 00:13 UTC13d ago | 0 | – | 0.9 days | 0 |
| Fri 9 Oct, 21:05 UTC19d ago | 1 | halved by day 2 | 6.1 days | 0 |
| Mon 5 Oct, 16:53 UTC23d ago | 1 | held half | 4.2 days | 1 |
| Fri 2 Oct, 21:05 UTC26d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Thu 1 Oct, 21:05 UTC FW27d ago | 1 | – | 1 days | 0 |
| Tue 29 Sep, 22:50 UTC29d ago | 7 | – | 1.9 days | 7 |
| Mon 28 Sep, 23:24 UTC30d ago | 7 | – | 1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [US] Rivals - Fridays Solo/Duo
1600 · seed 2642281961
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 1600 |
| Seed | 2642281961 |
8. Server characteristics
Table 4: Characteristics of [US] Rivals - Fridays Solo/Duo
What the server publishes and what was recorded
| Address | 104.192.227.34:28025 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | duo |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 21:04 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustForNoobs.com | Solo/Duo | Weekly | US | NA · duo · weekly · 102 on average | 7 / 100 |
| RustForNoobs.com | Mondays | Solo/Duo | US | NA · duo · weekly · 68 on average | 89 / 125 |
| US RustLife.net | Solo/Duo | Fridays | Noob Friendly | NA · duo · weekly · 3 on average | 0 / 100 |
| WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED | NA · duo · weekly · 3 on average | 0 / 100 |
| US RustLife.net | Solo/Duo | Mondays | Noob Friendly | NA · duo · weekly · 2 on average | 2 / 100 |
| Rusticated.com - US Premium Trio | Thursday Wipes | NA · trio · weekly · 135 on average | 9 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [US] Rivals - Fridays Solo/Duo: what is it?
As its schedule cannot be confirmed from the few wipes of [US] Rivals - Fridays Solo/Duo on record, the prediction follows its tag. Friday 30 October at 21:04 UTC is the date of its next wipe. The present world dates from 5 days 10 hours. Its tags carry a weekly wipe schedule.
What should you expect on wipe day at [US] Rivals - Fridays Solo/Duo?
An average of 1 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. The fall below half came by day 2 in those cases where it did not hold.
About the server
How reliable is [US] Rivals - Fridays Solo/Duo, and is it online now?
[US] Rivals - Fridays Solo/Duo is offline at the time of this release; it was last seen 24 hours ago. By its own reported uptime, it restarted about 4 days 9 hours ago. 151 of 168 hours on across the last 7 full days gives an uptime of 90%. First recorded by Rust Census on 28 September 2026.
How well does [US] Rivals - Fridays Solo/Duo perform?
Average server fps over the last 48 hours was 119, with a low of 113. Buildings, deployables and everything else in the world took the entity count to 10,379. Memory use reached 1,288 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for [US] Rivals - Fridays Solo/Duo?
In North America [US] Rivals - Fridays Solo/Duo lists itself, with its NA tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.192.227.34:28025 it is addressed.
Which Rust version is [US] Rivals - Fridays Solo/Duo running?
The version in use on [US] Rivals - Fridays Solo/Duo is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does [US] Rivals - Fridays Solo/Duo carry?
[US] Rivals - Fridays Solo/Duo is offline at present; its last recording was 24 hours ago. Averaged over seven days: 0 players, with a peak of 2.
In the rankings of Rust servers, where is [US] Rivals - Fridays Solo/Duo placed?
This release ranks [US] Rivals - Fridays Solo/Duo at #8,880 for seven-day player hours, #1,219 in North America, inside the top 40% of ranked servers. Within duo servers this release ranks it #318.
Tag details
On Rust Census, which lists and filters carry [US] Rivals - Fridays Solo/Duo?
The Rust Census lists that [US] Rivals - Fridays Solo/Duo fits are: Duo Rust servers, group limit 2, Community servers, North America: servers listed and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.
What is meant by each tag shown on [US] Rivals - Fridays Solo/Duo?
Read by the game's server browser, [US] Rivals - Fridays Solo/Duo publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts2 (Group limit): The limit is 2 players per team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for [US] Rivals - Fridays Solo/Duo?
Size 1,600 and seed 2642281961: that is the procedural map on [US] Rivals - Fridays Solo/Duo, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for [US] Rivals - Fridays Solo/Duo?
No gather rate is given in the name of [US] Rivals - Fridays Solo/Duo. For groups (duo), the maximum is 2 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join [US] Rivals - Fridays Solo/Duo?
Enter client.connect 104.192.227.34:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,ts2
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts2 | Group limit The limit is 2 players per team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.