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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,541 players on 11,644 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit

104.192.227.19:28025 checked 9m ago

5x monthly wipes moddedoxide
Release date
Next release
In five minutes (08:20 UTC)
Source
Live server queries
Server address
104.192.227.19:28025
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak 3

Rank

#5,090

top 23%

Last wipe

27d ago

monthly schedule

Next wipe

7d 10h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 100 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #5,090 of all ranked servers, the top 23%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit

Players now and over time, UTC

AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608009:0018:0003:0012:0022:0007:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

Wipe-day peak

2

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 10hThu 5 Nov, 19:00 UTCForce wipe FW
35d 10hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit

4750 · seed 1337

Map of (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit

Table 3: The world

As the server publishes it

MapCustom Map
Size4750
Seed1337

8. Server characteristics

Table 4: Characteristics of (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit

What the server publishes and what was recorded

Address104.192.227.19:28025
Region–
Max players100
Group limit12 max
Wipe schedulemonthly
Last wipe1 Oct 2026, 17:40 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Monthly Map and BP Wipes Discord: https://discord.gg/RAx8uEeATT No TP No max group size 5x Gather No Turret limit! Mini/scrap helis and boat/rhib spawns! Hackable Crates reduced to 10 minutes Base Upgrade 72 Hour Raid Protection after wipe Quick Smelt /backpack Shorter night /bgrade

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10xNA · groups of 8+ · 5x · monthly · 116 on average93 / 150
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10xNA · groups of 8+ · 5x · monthly · 75 on average42 / 150
JumpRust.com - EU 5x Light|RP Shop|Kits|TP|Events|Monthly|EU · groups of 100+ · 5x · monthly · 12 on average6 / 120
JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly|NA · groups of 100+ · 5x · monthly · 6 on average3 / 120
Rustafields.com [X5][Shop]EU · groups of 16+ · 5x · monthly · 5 on average2 / 150
BERRY RUST X5 [NOLIMIT]groups of 100+ · 5x · monthly · 3 on average1 / 200

11. Quick answers

From the figures on this page.

Wipe schedule

When does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit wipe, and how often?

The force wipe is the only wipe (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit takes, once a month. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 27 days 14 hours. A monthly wipe schedule is published in its tags.

What should you expect on wipe day at (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Recent wipes drew an average peak of 2 players. 2 hours after the latest wipe, the crowd peaked.

Server details

Is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit up, and how well has it held up?

At the latest check, (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit was online. By its own reported uptime, it restarted about 5 days 17 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 38 server fps and a minimum of 27. Buildings, deployables and everything else in the world took the entity count to 138,739. Memory use reached 6,495 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit based?

A region is not published by (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit. Rust Census does not look up where the machine stands; it shows where a server says it is. At 104.192.227.19:28025 it is addressed.

What version of Rust has been recorded on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Rust network protocol 2635 and build 168909 on Windows is the version (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

At counting time (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit recorded 0 players across 100 slots. Averaged over seven days: 0 players, with a peak of 3. An average of 2 players was recorded at 19:00 UTC, the busiest hour of the last 48.

What position does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit hold in the server rankings?

For seven-day player hours, (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is ranked #5,090, placing it in the top 23% of all ranked servers.

Tag details

Which Rust Census filters and lists cover (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Included in these Rust Census lists is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit: 5x Rust servers: the counted list and Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

The tags on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit: what do they indicate?

These are the tags (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts12 (Group limit): Team size is capped at 12; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Size 4,750 and seed 1337: that is the procedural map on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page. The map carries the name: Custom Map.

How is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit configured, and what rules does it keep?

The name of (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit records a gather rate of 5x. No group exceeds 12 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Enter client.connect 104.192.227.19:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. https://discord.com/invite/RAx8uEeATT is the website listed for it.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players The server holds 100 slots.
ts12Group limit Team size is capped at 12.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.