Statistical profileOnline
Rust Vanilla
104.159.176.134:28015 checked 12m ago
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1. Main points
Players now
0/ 20
0% full
7-day average
0
peak 1
Rank
#10,362
top 47%
Last wipe
22d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 20 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #10,362 of all ranked servers, the top 47%, on player hours over the last seven days.
- Its current map went up 22d ago.
2. Players
Figure 1: Players on Rust Vanilla
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
4.7 days
between real wipes
On rhythm
33%
of its recent wipes
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 00:47 UTC22d ago | 1 | – | running | 0 |
| Fri 2 Oct, 08:34 UTC27d ago | 0 | – | 4.7 days | 0 |
| Fri 2 Oct, 01:56 UTC27d ago | 0 | – | 0.3 days | 0 |
| Fri 4 Sep, 08:37 UTC55d ago | – | – | 27.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust Vanilla
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust Vanilla
What the server publishes and what was recorded
| Address | 104.159.176.134:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 00:47 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 508 / 550 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 423 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 57 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 58 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 151 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Rust Vanilla?
No next wipe can be predicted for Rust Vanilla, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 22 days 12 hours have passed since this world was made.
How is wipe day run on Rust Vanilla?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 25 hours passed before the crowd peaked.
Server record
Is Rust Vanilla up, and how well has it held up?
This release records Rust Vanilla as online. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for Rust Vanilla?
No region is published by Rust Vanilla. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 104.159.176.134:28015 it is addressed.
What version of Rust has been recorded on Rust Vanilla?
Rust network protocol 2635 and build 168909 on Linux is the version Rust Vanilla runs. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for Rust Vanilla?
The present count is 0 players on Rust Vanilla, out of 20 slots. This release records a seven-day average of 0 players and a peak of 1.
What position does Rust Vanilla hold in the server rankings?
The rank for Rust Vanilla is #10,362 on seven-day player hours, in the top 47% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Rust Vanilla?
These Rust Census lists include Rust Vanilla: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Rust Vanilla?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Rust Vanilla publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Rust Vanilla?
Rust Vanilla runs a procedural map, which the game generates.
On Rust Vanilla, what rules and settings are in force?
No gather rate is recorded for Rust Vanilla in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join Rust Vanilla?
You can open the console in Rust with F1 and enter client.connect 104.159.176.134:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.