Statistical profileOffline
Alberta Wildlands
104.157.5.246:28015 checked 8h ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
2
peak 10
Rank
#2,420
top 11%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- Over the last seven days it averaged 2 players, with a peak of 10.
- It ranks #2,420 of all ranked servers, the top 11%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Alberta Wildlands
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 11% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Alberta Wildlands
4250 · seed 1724654199
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4250 |
| Seed | 1724654199 |
8. Server characteristics
Table 3: Characteristics of Alberta Wildlands
What the server publishes and what was recorded
| Address | 104.157.5.246:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:36 UTC |
| Hostname | ^ |
| First seen | 10 Oct 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Pure vanilla Rust with a strong, respectful Alberta community. No kits, no boosts — just real survival and fair competition. Monthly wipes keep the world fresh and the action constant. Server Expectations: Respect others — compete hard, but keep it clean No cheating, exploiting, scripting, or 3rd party tools No harassment or targeted griefing No racism, hate, or slurs of any kind No excessive spam or trolling Admins enforce rules fairly and transparently Play fair, build smart, fight hard, and help keep the Wildlands a place people actually want to play. Welcome to Alberta Wildlands.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 330 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 220 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 37 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 31 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 55 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 78 / 200 |
11. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on Alberta Wildlands?
With too few wipes of Alberta Wildlands on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 27 days 4 hours ago.
About the server
What does the record show for the uptime and current status of Alberta Wildlands?
The latest count records Alberta Wildlands as offline, last seen 8 hours ago. The uptime it reports puts the last restart at about 2 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. The first sighting of it by Rust Census was on 10 October 2026.
What does the performance record of Alberta Wildlands show?
Average server fps over the last 48 hours was 165, with a low of 89. Buildings, deployables and everything else in the world took the entity count to 117,331. Up to 3,638 MB of memory was used. Players feel low fps and a rising entity count as lag.
Which location does Alberta Wildlands run from?
No region is published by Alberta Wildlands. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 104.157.5.246:28015 is its address.
What version of Rust has been recorded on Alberta Wildlands?
Rust network protocol 2635 and build 168909 on Windows is the version Alberta Wildlands runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does Alberta Wildlands carry?
At this release Alberta Wildlands is offline, having last been seen 8 hours ago. This release records a seven-day average of 2 players and a peak of 10. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 2 players.
What position does Alberta Wildlands hold in the server rankings?
For seven-day player hours, Alberta Wildlands is ranked #2,420, placing it in the top 11% of all ranked servers.
Tag details
Where does Alberta Wildlands appear among the Rust Census lists and filters?
The Rust Census lists that Alberta Wildlands fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Alberta Wildlands carry?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server are the tags Alberta Wildlands publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on Alberta Wildlands?
Size 4,250 and seed 1724654199: that is the procedural map on Alberta Wildlands, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is Alberta Wildlands configured, and what rules does it keep?
No gather rate is recorded for Alberta Wildlands in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Alberta Wildlands?
Enter client.connect 104.157.5.246:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This release lists its website as https://discord.com/invite/s3NsAuAATF.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.