Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,072 players on 11,598 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing

NA 104.143.3.99:28039 checked 9m ago

vanillamoddedoxidepve
Release date
Next release
In five minutes (05:45 UTC)
Source
Live server queries
Server address
104.143.3.99:28039
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

9/ 200

4% full

7-day average

13

peak 35

Rank

#821

top 4% · #131 in NA

Last wipe

26d ago

no schedule published

Next wipe

8d 13h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 9 players on it, 4% of its 200 slots.
  • Over the last seven days it averaged 13 players, with a peak of 35.
  • It ranks #821 of all ranked servers, the top 4%, and #131 in NA, on player hours over the last seven days.
  • Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing

Players now and over time, UTC

AveragePeak
01020304006:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608006:0015:0000:0010:0019:0004:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12505007501k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

Wipe-day peak

75

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
8d 13hThu 5 Nov, 19:00 UTCForce wipe FW
36d 13hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 75, 34 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW26d ago 75 – running 4

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing

5000 · seed 309235982

Map of US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing

Table 3: The world

As the server publishes it

MapProcedural Map
Size5000
Seed309235982
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing

What the server publishes and what was recorded

Address104.143.3.99:28039
RegionNA
Max players200
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:13 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Vanilla, Monthly Wipe/Quarterly BP Wipe - Noobs are Welcome! Solo, Duo, Trio + Quads - Alliances Allowed. Trading services/items is allowed! NO Killing other players, including sleeping players. No Raiding other than ADMIN BASE RAID events. NO Stealing from players; Includes sleeping players, their bases, horses & vehicles. We are a BRAND NEW COMMUNITY, come join us! Discord - https://discord.gg/cuzCYuhQ3X

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average192 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 99 on average88 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average24 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average36 / 200
Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 38 on average18 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average32 / 100

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

The force wipe is the only wipe US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 26 days 11 hours.

How is wipe day run on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

An average of 75 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 34 hours after it began.

About the server

Is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing up, and how well has it held up?

This release records US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing as online. About 16 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.

What does the performance record of US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing show?

Over the last 48 hours, server fps averaged 52; the lowest reading was 2. The world carried up to 268,469 entities, including buildings, deployables and all else. Up to 7,151 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

In North America US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing lists itself, with its NA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 104.143.3.99:28039 it is addressed.

Which Rust version is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing running?

Rust network protocol 2635 and build 168909 on Linux is the version US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

How many players does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing carry?

US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing stands at 9 players from 200 slots in this release. Averaged over seven days: 13 players, with a peak of 35. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 21 players.

How does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing compare with other servers in the rankings?

For seven-day player hours US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing is ranked #821 and #131 in North America, placing it in the top 4% of all ranked servers.

Lists and tags

Where does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing appear among the Rust Census lists and filters?

The Rust Census lists that US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing fits are: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Average players: 10+ on average.

What is meant by each tag shown on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

Read by the game's server browser, US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): Slots: 200; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

Size 5,000 and seed 309235982: that is the procedural map on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing, what rules and settings are in force?

No gather rate is recorded for US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?

You can open the console in Rust with F1 and enter client.connect 104.143.3.99:28039; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://discord.com/invite/cuzCYuhQ3X.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2635,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp200Max players Slots: 200.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.