Statistical profileOnline
US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing
NA 104.143.3.99:28039 checked 9m ago
Connect to this server
1. Main points
Players now
9/ 200
4% full
7-day average
13
peak 35
Rank
#821
top 4% · #131 in NA
Last wipe
26d ago
no schedule published
Next wipe
8d 13h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 9 players on it, 4% of its 200 slots.
- Over the last seven days it averaged 13 players, with a peak of 35.
- It ranks #821 of all ranked servers, the top 4%, and #131 in NA, on player hours over the last seven days.
- Its current map went up 26d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Wipe-day peak
75
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 8d 13h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 36d 13h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 75, 34 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:13 UTC FW26d ago | 75 | – | running | 4 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing
5000 · seed 309235982
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 309235982 |
8. Server characteristics
Table 4: Characteristics of US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing
What the server publishes and what was recorded
| Address | 104.143.3.99:28039 |
|---|---|
| Region | NA |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:13 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Vanilla, Monthly Wipe/Quarterly BP Wipe - Noobs are Welcome! Solo, Duo, Trio + Quads - Alliances Allowed. Trading services/items is allowed! NO Killing other players, including sleeping players. No Raiding other than ADMIN BASE RAID events. NO Stealing from players; Includes sleeping players, their bases, horses & vehicles. We are a BRAND NEW COMMUNITY, come join us! Discord - https://discord.gg/cuzCYuhQ3X
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 245 on average | 192 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 99 on average | 88 / 200 |
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 51 on average | 24 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 36 / 200 |
| Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 38 on average | 18 / 200 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 32 / 100 |
11. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?
The force wipe is the only wipe US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 26 days 11 hours.
How is wipe day run on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?
An average of 75 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 34 hours after it began.
About the server
Is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing up, and how well has it held up?
This release records US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing as online. About 16 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing show?
Over the last 48 hours, server fps averaged 52; the lowest reading was 2. The world carried up to 268,469 entities, including buildings, deployables and all else. Up to 7,151 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?
In North America US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing lists itself, with its NA tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 104.143.3.99:28039 it is addressed.
Which Rust version is US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing running?
Rust network protocol 2635 and build 168909 on Linux is the version US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
How many players does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing carry?
US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing stands at 9 players from 200 slots in this release. Averaged over seven days: 13 players, with a peak of 35. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 21 players.
How does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing compare with other servers in the rankings?
For seven-day player hours US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing is ranked #821 and #131 in North America, placing it in the top 4% of all ranked servers.
Lists and tags
Where does US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing appear among the Rust Census lists and filters?
The Rust Census lists that US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing fits are: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Average players: 10+ on average.
What is meant by each tag shown on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?
Read by the game's server browser, US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): Slots: 200; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?
Size 5,000 and seed 309235982: that is the procedural map on US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing, what rules and settings are in force?
No gather rate is recorded for US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join US I Jack Rabbit Slims PVE I No Raiding/Killing/Stealing?
You can open the console in Rust with F1 and enter client.connect 104.143.3.99:28039; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://discord.com/invite/cuzCYuhQ3X.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,^v,NA,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players Slots: 200. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America In the server browser it appears under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.