Statistical profileOnline
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]
104.143.3.5:28029 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 101
0% full
7-day average
0
peak 5
Rank
#4,322
top 19%
Last wipe
4d ago
weekly schedule
Next wipe
2d 3h
Fri 30 Oct, 14:41 UTC
Main points
- There were 0 players on it, 0% of its 101 slots.
- Over the last seven days it averaged 0 players, with a peak of 5.
- It ranks #4,322 of all ranked servers, the top 19%, on player hours over the last seven days.
- Its current map went up 4d ago; the next wipe is expected Friday 30 October, 14:41 UTC, every Friday at 14:41 UTC.
2. Players
Figure 1: Players on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Friday 30 October, 14:41 UTC, in 2d 3h. Every Friday at 14:41 UTC · high confidence
Usual gap
7 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
80%
else halves by day 5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 2d 3h | Fri 30 Oct, 14:41 UTC | Own schedule |
| 8d 7h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 9d 3h | Fri 6 Nov, 14:41 UTC | Own schedule |
| 16d 3h | Fri 13 Nov, 14:41 UTC | Own schedule |
| 23d 3h | Fri 20 Nov, 14:41 UTC | Own schedule |
| 30d 3h | Fri 27 Nov, 14:41 UTC | Own schedule |
| 36d 7h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 37d 3h | Fri 4 Dec, 14:41 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:41 UTC4d ago | 5 | – | running | 0 |
| Fri 16 Oct, 13:51 UTC11d ago | 2 | held half | 7 days | 2 |
| Fri 9 Oct, 13:59 UTC18d ago | 2 | held half | 7 days | 1 |
| Thu 1 Oct, 18:11 UTC FW26d ago | 2 | held half | 7.8 days | 2 |
| Fri 25 Sep, 15:20 UTC32d ago | 2 | held half | 6.1 days | 0 |
| Fri 18 Sep, 14:10 UTC39d ago | 2 | halved by day 5 | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]
5000 · seed 1759884539
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 5000 |
| Seed | 1759884539 |
8. Server characteristics
Table 4: Characteristics of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]
What the server publishes and what was recorded
| Address | 104.143.3.5:28029 |
|---|---|
| Region | – |
| Max players | 101 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 14:41 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| |PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1 | groups of 10+ · 5x · weekly · 49 on average | 53 / 200 |
| #4 Wasilisc PvE Для слабых ПК x5 | EU · groups of 8+ · 5x · weekly · 5 on average | 3 / 200 |
| PVE+| Meta | x5+ | Events | Shop | Kit | Waipe 22.10 | EU · groups of 10+ · 5x · weekly · 5 on average | 4 / 50 |
| [SEA] MALAYSIAN LEGION X5 PVE WIPE (25/10) | EA · groups of 8+ · 5x · weekly · 4 on average | 10 / 50 |
| PVE AQRUX RUST | X5 | SKILLS | QUEST | RAIDBASE | 22.10 | EU · groups of 50+ · 5x · weekly · 2 on average | 1 / 100 |
| Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree] | EU · groups of 8+ · 5x · biweekly · 34 on average | 21 / 150 |
11. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]: what is it?
The wipe rhythm of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:41 UTC. Friday 30 October at 14:41 UTC is the date of its next wipe. This world was generated 4 days 20 hours ago. The tags list a wipe schedule of one week.
How is wipe day run on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Recent wipes drew an average peak of 3 players. On the latest wipe, 37 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of recent wipes. The fall below half came by day 5 in those cases where it did not hold.
Server details
What does the record show for the uptime and current status of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
At the latest check, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] was online. About 10 hours ago is when it last restarted, according to the uptime it reports. 153 of 168 hours on across the last 7 full days gives an uptime of 91%. First recorded by Rust Census on 13 September 2026.
How well does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] perform?
Average server fps over the last 48 hours was 30, with a low of 28. The world carried up to 152,494 entities, including buildings, deployables and all else. Memory use reached 4,690 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
In which location is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] based?
No region is published by RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. Rust Census does not look up where the machine stands; it shows where a server says it is. 104.143.3.5:28029 is its address.
On which Rust version does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] operate?
Rust network protocol 2635 and build 168909 on Linux is the version RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
The present count is 0 players on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], out of 101 slots. This release records a seven-day average of 0 players and a peak of 5. An average of 2 players was recorded at 01:00 UTC, the busiest hour of the last 48.
What position does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] hold in the server rankings?
For seven-day player hours, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is ranked #4,322, placing it in the top 19% of all ranked servers.
Lists and tags
Where does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] appear among the Rust Census lists and filters?
Included in these Rust Census lists is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]: 5x Rust servers: the counted list, Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and Rust servers with zombie in the name. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
Which meanings do the tags on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] carry?
These are the tags RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp101 (Max players): The server holds 101 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^r (Roleplay): Roleplay is the format here; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
The procedural map on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is generated by the game, measures 5,000 and carries seed 1759884539. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
A gather rate of 5x is recorded for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] in its name. The group cap stands at 8 players, the default for the game. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
You can open the console in Rust with F1 and enter client.connect 104.143.3.5:28029; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://www.rust-gaming-nation.com/.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp101 | Max players The server holds 101 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Wipe schedule
^w | Weekly Wipes are run every week. |
|---|
Gameplay
^r | Roleplay Roleplay is the format here. |
|---|---|
^p | PvE There is no player combat here; the danger comes from the world. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
