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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,760 players on 11,689 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]

104.143.3.5:28029 checked 10m ago

5x weekly wipes moddedcarbonpve
Release date
Next release
In five minutes (11:05 UTC)
Source
Live server queries
Server address
104.143.3.5:28029
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 101

0% full

7-day average

0

peak 5

Rank

#4,322

top 19%

Last wipe

4d ago

weekly schedule

Next wipe

2d 3h

Fri 30 Oct, 14:41 UTC

Main points

  • There were 0 players on it, 0% of its 101 slots.
  • Over the last seven days it averaged 0 players, with a peak of 5.
  • It ranks #4,322 of all ranked servers, the top 19%, on player hours over the last seven days.
  • Its current map went up 4d ago; the next wipe is expected Friday 30 October, 14:41 UTC, every Friday at 14:41 UTC.

2. Players

Figure 1: Players on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]

Players now and over time, UTC

AveragePeak
00.511.5212:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304012:0021:0006:0015:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Friday 30 October, 14:41 UTC, in 2d 3h. Every Friday at 14:41 UTC · high confidence

Usual gap

7 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

3

players, last three wipes

Crowd held

80%

else halves by day 5

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 3hFri 30 Oct, 14:41 UTCOwn schedule
8d 7hThu 5 Nov, 19:00 UTCForce wipe FW
9d 3hFri 6 Nov, 14:41 UTCOwn schedule
16d 3hFri 13 Nov, 14:41 UTCOwn schedule
23d 3hFri 20 Nov, 14:41 UTCOwn schedule
30d 3hFri 27 Nov, 14:41 UTCOwn schedule
36d 7hThu 3 Dec, 19:00 UTCForce wipe FW
37d 3hFri 4 Dec, 14:41 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:41 UTC4d ago 5 – running 0
Fri 16 Oct, 13:51 UTC11d ago 2 held half 7 days 2
Fri 9 Oct, 13:59 UTC18d ago 2 held half 7 days 1
Thu 1 Oct, 18:11 UTC FW26d ago 2 held half 7.8 days 2
Fri 25 Sep, 15:20 UTC32d ago 2 held half 6.1 days 0
Fri 18 Sep, 14:10 UTC39d ago 2 halved by day 5 7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]

5000 · seed 1759884539

Map of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]

Table 3: The world

As the server publishes it

MapProcedural Map
Size5000
Seed1759884539
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]

What the server publishes and what was recorded

Address104.143.3.5:28029
Region–
Max players101
Group limit8, the default
Wipe scheduleweekly
Last wipe23 Oct 2026, 14:41 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

★★★★★ RUSTGAMINGNATION ★★★★★ CUSTOM PvE • EVENTS • PURGE • ZOMBIES • SKILL TREE BUILD • EXPLORE • PROGRESS • FIGHT • SURVIVE ★ FEATURED EVENTS ★ ★ SURVIVAL FEATURES ★ • Raidable Bases • Start Protection • Zombie Events • Backpacks & Trading • Armored Convoy • Custom Research • Satellite Loot • Improved Smelting • Monument Mutations • Custom Stack Sizes • Plane Crash Events • Vehicles & Skin Centre • Guarded Crates • Base Protection ★ PROGRESSION ★ ★ PLAYER COMMANDS ★ • Skill Tree & XP /sethome - Set home • Skills & Bonuses /stab - Base protection • Progression Rewards /re - Raid rewards • Player Statistics /adminmsg - Contact staff • Custom Research /request - Get assistance ★ PURGE PvP ★ ★ RGN TEAM ★ Build & progress in PvE Owner: hellfires_tv Prepare for PURGE! Admins / Moderators: Advance warnings before PvP fantomasx • viviar FORTIFY • DEFEND • RAID Need help? FIGHT • SURVIVE /adminmsg • /request

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
|PVE|S.T.A.L.K.E.R|x5-x10|Skill|RaidBase|Zombie|Events|Wipe23.1groups of 10+ · 5x · weekly · 49 on average53 / 200
#4 Wasilisc PvE Для слабых ПК x5EU · groups of 8+ · 5x · weekly · 5 on average3 / 200
PVE+| Meta | x5+ | Events | Shop | Kit | Waipe 22.10EU · groups of 10+ · 5x · weekly · 5 on average4 / 50
[SEA] MALAYSIAN LEGION X5 PVE WIPE (25/10)EA · groups of 8+ · 5x · weekly · 4 on average10 / 50
PVE AQRUX RUST | X5 | SKILLS | QUEST | RAIDBASE | 22.10EU · groups of 50+ · 5x · weekly · 2 on average1 / 100
Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]EU · groups of 8+ · 5x · biweekly · 34 on average21 / 150

11. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]: what is it?

The wipe rhythm of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is every Friday at 14:41 UTC. Friday 30 October at 14:41 UTC is the date of its next wipe. This world was generated 4 days 20 hours ago. The tags list a wipe schedule of one week.

How is wipe day run on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

Recent wipes drew an average peak of 3 players. On the latest wipe, 37 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of recent wipes. The fall below half came by day 5 in those cases where it did not hold.

Server details

What does the record show for the uptime and current status of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

At the latest check, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] was online. About 10 hours ago is when it last restarted, according to the uptime it reports. 153 of 168 hours on across the last 7 full days gives an uptime of 91%. First recorded by Rust Census on 13 September 2026.

How well does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] perform?

Average server fps over the last 48 hours was 30, with a low of 28. The world carried up to 152,494 entities, including buildings, deployables and all else. Memory use reached 4,690 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

In which location is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] based?

No region is published by RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. Rust Census does not look up where the machine stands; it shows where a server says it is. 104.143.3.5:28029 is its address.

On which Rust version does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] operate?

Rust network protocol 2635 and build 168909 on Linux is the version RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

The present count is 0 players on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], out of 101 slots. This release records a seven-day average of 0 players and a peak of 5. An average of 2 players was recorded at 01:00 UTC, the busiest hour of the last 48.

What position does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] hold in the server rankings?

For seven-day player hours, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is ranked #4,322, placing it in the top 19% of all ranked servers.

Lists and tags

Where does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] appear among the Rust Census lists and filters?

Included in these Rust Census lists is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]: 5x Rust servers: the counted list, Modded Rust servers, counted, Rust PvE servers, listed, Roleplay servers: the listed count and Rust servers with zombie in the name. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.

Which meanings do the tags on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] carry?

These are the tags RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp101 (Max players): The server holds 101 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes are run every week; ^r (Roleplay): Roleplay is the format here; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

The procedural map on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is generated by the game, measures 5,000 and carries seed 1759884539. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

A gather rate of 5x is recorded for RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] in its name. The group cap stands at 8 players, the default for the game. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

You can open the console in Rust with F1 and enter client.connect 104.143.3.5:28029; or press Launch Rust and join on this page, and you are connected through Steam. This release lists its website as https://www.rust-gaming-nation.com/.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp101Max players The server holds 101 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^wWeekly Wipes are run every week.

Gameplay

^rRoleplay Roleplay is the format here.
^pPvE There is no player combat here; the danger comes from the world.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.