Statistical profileOnline
[US] Innsmouth Charnel | PvE | nXPerience
104.14.30.183:22014 checked 11m ago
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1. Main points
Players now
1/ 50
2% full
7-day average
0
peak 1
Rank
#8,932
top 40%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 1 players on it, 2% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,932 of all ranked servers, the top 40%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on [US] Innsmouth Charnel | PvE | nXPerience
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 21:41 UTC24d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [US] Innsmouth Charnel | PvE | nXPerience
4123 · seed 1395492731
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4123 |
| Seed | 1395492731 |
8. Server characteristics
Table 3: Characteristics of [US] Innsmouth Charnel | PvE | nXPerience
What the server publishes and what was recorded
| Address | 104.14.30.183:22014 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 21:41 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 39 on average | 15 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 6 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 7 / 100 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 16 on average | 4 / 175 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 14 on average | 5 / 150 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 4 / 90 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does [US] Innsmouth Charnel | PvE | nXPerience wipe, and how often?
The rhythm of [US] Innsmouth Charnel | PvE | nXPerience's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 24 days 14 hours have passed since this world was made.
On [US] Innsmouth Charnel | PvE | nXPerience, what happens on wipe day?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 2 hours after it began.
Server record
What does the record show for the uptime and current status of [US] Innsmouth Charnel | PvE | nXPerience?
[US] Innsmouth Charnel | PvE | nXPerience is online at the time of this release. By its own reported uptime, it restarted about 16 hours ago. Of the 168 hours in the last 7 full days, it was up 168 of them, or 100%. It was first seen by Rust Census on 13 September 2026.
How well does [US] Innsmouth Charnel | PvE | nXPerience perform?
The figures for the last 48 hours give an average of 60 server fps and a minimum of 55. The world carried up to 100,927 entities, including buildings, deployables and all else. The peak memory use recorded was 3,092 MB. Players feel low fps and a rising entity count as lag.
What location has been recorded for [US] Innsmouth Charnel | PvE | nXPerience?
Its name points to North America, though [US] Innsmouth Charnel | PvE | nXPerience publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.14.30.183:22014 it is addressed.
On which Rust version does [US] Innsmouth Charnel | PvE | nXPerience operate?
This release lists [US] Innsmouth Charnel | PvE | nXPerience on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does [US] Innsmouth Charnel | PvE | nXPerience carry?
[US] Innsmouth Charnel | PvE | nXPerience stands at 1 players from 50 slots in this release. This release records a seven-day average of 0 players and a peak of 1. Over the past 48 hours the highest average fell at 13:00 UTC: 1 players.
In the rankings of Rust servers, where is [US] Innsmouth Charnel | PvE | nXPerience placed?
For seven-day player hours, [US] Innsmouth Charnel | PvE | nXPerience is ranked #8,932, placing it in the top 40% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry [US] Innsmouth Charnel | PvE | nXPerience?
These Rust Census lists include [US] Innsmouth Charnel | PvE | nXPerience: Modded Rust servers, counted and North America: servers listed. Under these filters it comes up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on [US] Innsmouth Charnel | PvE | nXPerience: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags [US] Innsmouth Charnel | PvE | nXPerience publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on [US] Innsmouth Charnel | PvE | nXPerience?
[US] Innsmouth Charnel | PvE | nXPerience runs a procedural map of size 4,123 with seed 1395492731, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is [US] Innsmouth Charnel | PvE | nXPerience configured, and what rules does it keep?
No gather rate is recorded for [US] Innsmouth Charnel | PvE | nXPerience in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
How to join
What steps are needed to join [US] Innsmouth Charnel | PvE | nXPerience?
You can open the console in Rust with F1 and enter client.connect 104.14.30.183:22014; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.