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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,310 players on 11,773 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

dill.moe

104.130.220.23:28015 checked 19d ago

monthly wipes vanilla
Release date
Next release
In five minutes (01:25 UTC)
Source
Live server queries
Server address
104.130.220.23:28015
First recorded
7 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 350

0% full

7-day average

0

peak –

Rank

#15,829

top 72%

Last wipe

21d ago

monthly schedule

Next wipe

7d 6h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 350 slots.
  • It ranks #15,829 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 21d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on dill.moe

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of dill.moe

6000 · seed 345028188

Map of dill.moe

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed345028188
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of dill.moe

What the server publishes and what was recorded

Address104.130.220.23:28015
Region–
Max players350
Group limit8, the default
Wipe schedulemonthly
Last wipe7 Oct 2026, 21:10 UTC
Hostname–
First seen7 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average408 / 450
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average252 / 250
[EU East] Facepunch 4EU · groups of 8+ · monthly · 170 on average92 / 350
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average126 / 400
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 129 on average46 / 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 127 on average77 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for dill.moe: what is it?

An estimate from the force wipe gives the next wipe of dill.moe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 21 days 15 hours. The tags list a wipe schedule of one month.

Server details

How reliable is dill.moe, and is it online now?

The latest count records dill.moe as offline, last seen 19 days 11 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 7 October 2026.

In which location is dill.moe based?

No region is published by dill.moe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.130.220.23:28015 it is addressed.

Which Rust version is dill.moe running?

This release lists dill.moe on Rust network protocol 2634 and build 167231, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on dill.moe?

At this release dill.moe is offline, having last been seen 19 days 11 hours ago.

In the rankings of Rust servers, where is dill.moe placed?

The rank for dill.moe is #15,829 on seven-day player hours, in the top 72% of ranked servers.

Tags, lists

Where does dill.moe appear among the Rust Census lists and filters?

The Rust Census lists that dill.moe fits are: Community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on dill.moe carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp350 (Max players): Slots: 350; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it are the tags dill.moe publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for dill.moe?

The procedural map on dill.moe is generated by the game, measures 6,000 and carries seed 345028188. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is dill.moe configured, and what rules does it keep?

No gather rate is recorded for dill.moe in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join dill.moe?

Enter client.connect 104.130.220.23:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp350,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp350Max players Slots: 350.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167231Build Game build: 167231.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.