Statistical profileOffline
dill.moe
104.130.220.23:28015 checked 19d ago
Connect to this server
1. Main points
Players now
0/ 350
0% full
7-day average
0
peak –
Rank
#15,829
top 72%
Last wipe
21d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 350 slots.
- It ranks #15,829 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 21d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on dill.moe
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of dill.moe
6000 · seed 345028188
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 6000 |
| Seed | 345028188 |
8. Server characteristics
Table 3: Characteristics of dill.moe
What the server publishes and what was recorded
| Address | 104.130.220.23:28015 |
|---|---|
| Region | – |
| Max players | 350 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 7 Oct 2026, 21:10 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 408 / 450 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 252 / 250 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 170 on average | 92 / 350 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 126 / 400 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 129 on average | 46 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 127 on average | 77 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for dill.moe: what is it?
An estimate from the force wipe gives the next wipe of dill.moe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 21 days 15 hours. The tags list a wipe schedule of one month.
Server details
How reliable is dill.moe, and is it online now?
The latest count records dill.moe as offline, last seen 19 days 11 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 7 October 2026.
In which location is dill.moe based?
No region is published by dill.moe. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.130.220.23:28015 it is addressed.
Which Rust version is dill.moe running?
This release lists dill.moe on Rust network protocol 2634 and build 167231, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on dill.moe?
At this release dill.moe is offline, having last been seen 19 days 11 hours ago.
In the rankings of Rust servers, where is dill.moe placed?
The rank for dill.moe is #15,829 on seven-day player hours, in the top 72% of ranked servers.
Tags, lists
Where does dill.moe appear among the Rust Census lists and filters?
The Rust Census lists that dill.moe fits are: Community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on dill.moe carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp350 (Max players): Slots: 350; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it are the tags dill.moe publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for dill.moe?
The procedural map on dill.moe is generated by the game, measures 6,000 and carries seed 345028188. Size and seed together fix the map, so you can view it on RustMaps from this page.
How is dill.moe configured, and what rules does it keep?
No gather rate is recorded for dill.moe in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Vanilla is its own description: no rates, kits or rules are changed; this is the game as Facepunch ships it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What steps are needed to join dill.moe?
Enter client.connect 104.130.220.23:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp350,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp350 | Max players Slots: 350. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs167231 | Build Game build: 167231. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla No rates, kits or rules are changed; this is the game as Facepunch ships it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.