Statistical profileOffline
dill.moe
104.130.220.21:28015 checked 25d ago
Connect to this server
1. Main points
Players now
0/ 350
0% full
7-day average
0
peak –
Rank
#16,003
top 71%
Last wipe
25d ago
monthly schedule
Next wipe
6d 18h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 350 slots.
- It ranks #16,003 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on dill.moe
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of dill.moe
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of dill.moe
What the server publishes and what was recorded
| Address | 104.130.220.21:28015 |
|---|---|
| Region | – |
| Max players | 350 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 4 Oct 2026, 06:14 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 115 / 200 |
| Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 80 / 200 |
| [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 95 / 400 |
| [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 159 on average | 43 / 350 |
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 124 on average | 138 / 200 |
| Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 123 on average | 53 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does dill.moe wipe, and how often?
An estimate from the force wipe gives the next wipe of dill.moe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 25 days 18 hours. Its tags carry a monthly wipe schedule.
About the server
Is dill.moe up, and how well has it held up?
Last seen 25 days 18 hours ago, dill.moe is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 4 October 2026.
In which location is dill.moe based?
No region is given by dill.moe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 104.130.220.21:28015 is its address.
On which Rust version does dill.moe operate?
This release lists dill.moe on Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for dill.moe?
dill.moe is offline at present; its last recording was 25 days 18 hours ago.
In the rankings of Rust servers, where is dill.moe placed?
The rank for dill.moe is #16,003 on seven-day player hours, in the top 71% of ranked servers.
Tag details
On Rust Census, which lists and filters carry dill.moe?
The Rust Census lists that dill.moe fits are: Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on dill.moe carry?
Read by the game's server browser, dill.moe publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp350 (Max players): 350 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on dill.moe?
The game generates the procedural map on dill.moe.
What settings and rules have been listed for dill.moe?
The name of dill.moe carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.
How to join
What is the way to join dill.moe?
Enter client.connect 104.130.220.21:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp350,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp350 | Max players 350 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^v | Vanilla This is the unmodified game: rates, kits and rules as Facepunch ships them. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.