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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 60,014 players on 11,706 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

dill.moe

104.130.220.21:28015 checked 25d ago

monthly wipes vanilla
Release date
Next release
In five minutes (06:35 UTC)
Source
Live server queries
Server address
104.130.220.21:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 350

0% full

7-day average

0

peak –

Rank

#16,003

top 71%

Last wipe

25d ago

monthly schedule

Next wipe

6d 18h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 350 slots.
  • It ranks #16,003 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on dill.moe

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of dill.moe

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of dill.moe

What the server publishes and what was recorded

Address104.130.220.21:28015
Region–
Max players350
Group limit8, the default
Wipe schedulemonthly
Last wipe4 Oct 2026, 06:14 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115 / 200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average80 / 200
[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average95 / 400
[EU East] Facepunch 4EU · groups of 8+ · monthly · 159 on average43 / 350
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 124 on average138 / 200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 123 on average53 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does dill.moe wipe, and how often?

An estimate from the force wipe gives the next wipe of dill.moe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The present world dates from 25 days 18 hours. Its tags carry a monthly wipe schedule.

About the server

Is dill.moe up, and how well has it held up?

Last seen 25 days 18 hours ago, dill.moe is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 4 October 2026.

In which location is dill.moe based?

No region is given by dill.moe. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 104.130.220.21:28015 is its address.

On which Rust version does dill.moe operate?

This release lists dill.moe on Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for dill.moe?

dill.moe is offline at present; its last recording was 25 days 18 hours ago.

In the rankings of Rust servers, where is dill.moe placed?

The rank for dill.moe is #16,003 on seven-day player hours, in the top 71% of ranked servers.

Tag details

On Rust Census, which lists and filters carry dill.moe?

The Rust Census lists that dill.moe fits are: Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on dill.moe carry?

Read by the game's server browser, dill.moe publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp350 (Max players): 350 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on dill.moe?

The game generates the procedural map on dill.moe.

What settings and rules have been listed for dill.moe?

The name of dill.moe carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join dill.moe?

Enter client.connect 104.130.220.21:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp350,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp350Max players 350 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build The server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.