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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,587 players on 11,721 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Gleam / 2x Components

NA 104.129.133.97:28069 checked 8m ago

2x quad biweekly wipes moddedoxide
Release date
Next release
In five minutes (00:10 UTC)
Source
Live server queries
Server address
104.129.133.97:28069
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

1/ 140

1% full

7-day average

0

peak 1

Rank

#5,795

top 26% · #950 in NA

Last wipe

9d ago

biweekly schedule

Next wipe

4d 3h

Mon 2 Nov, 03:45 UTC

Main points

  • There were 1 players on it, 1% of its 140 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #5,795 of all ranked servers, the top 26%, and #950 in NA, on player hours over the last seven days.
  • Its current map went up 9d ago; the next wipe is expected Monday 2 November, 03:45 UTC, its biweekly schedule tag.

2. Players

Figure 1: Players on Gleam / 2x Components

Players now and over time, UTC

AveragePeak
00.250.50.75101:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

01020304001:0010:0019:0003:0012:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 26% of all ranked servers, top 51% in NA, and #352 of the quad servers (top 42%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Monday 2 November, 03:45 UTC, in 4d 3h. Its biweekly schedule tag · low confidence

Usual gap

7.4 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
4d 3hMon 2 Nov, 03:45 UTCOwn schedule
7d 18hThu 5 Nov, 19:00 UTCForce wipe FW
18d 3hMon 16 Nov, 03:45 UTCOwn schedule
32d 3hMon 30 Nov, 03:45 UTCOwn schedule
35d 18hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 19 OctSat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 03:45 UTC9d ago 1 – running 0
Sat 10 Oct, 03:24 UTC18d ago 1 held half 9 days 0
Fri 2 Oct, 17:11 UTC26d ago 4 – 7.4 days 0
Sun 27 Sep, 21:25 UTC31d ago 1 held half 4.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Gleam / 2x Components

4500 · seed 1337420

Map of Gleam / 2x Components

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1337420
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Gleam / 2x Components

What the server publishes and what was recorded

Address104.129.133.97:28069
RegionNA
Max players140
Group limitquad
Wipe schedulebiweekly
Last wipe19 Oct 2026, 03:45 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Gleam 2X is a cozy 2X server that wipes twice a month. We have: -Custom loot with 2x comps and scrap. -Shorter nights. -Automatic barrel loot pickup. -No pay to win, no kits, only effort.

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 2 on average2 / 150
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% UpkeepNA · quad · 2x · biweekly · 2 on average1 / 200
The Green 2.0 | 2x, 1/4 Upkeep | Free Minis | Weather | No BP WNA · quad · 2x · biweekly · 3 on average0 / 50
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 244 on average264 / 300
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 148 on average60 / 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 144 on average188 / 200

11. Quick answers

From the figures on this page.

Wipe records

When does Gleam / 2x Components wipe, and how often?

The prediction for Gleam / 2x Components follows its tag, since too few of its wipes are on record to confirm the schedule. On Monday 2 November at 03:45 UTC the next wipe is expected. This world was generated 9 days 20 hours ago. Every two weeks, according to the schedule published in its tags, a wipe occurs.

How is wipe day run on Gleam / 2x Components?

The average busiest point of its recent wipes drew 2 players. 29 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

About the server

What does the record show for the uptime and current status of Gleam / 2x Components?

At the latest check, Gleam / 2x Components was online. The uptime it reports puts the last restart at about 2 days 17 hours ago. A total of 44 of 168 hours were up over 7 full days, which is 26% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Does Gleam / 2x Components hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 20 server fps and a minimum of 5. Buildings, deployables and everything else in the world took the entity count to 119,204. The peak memory use recorded was 4,108 MB. Players feel low fps and a rising entity count as lag.

In which location is Gleam / 2x Components based?

In North America Gleam / 2x Components lists itself, with its NA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. At 104.129.133.97:28069 it is addressed.

On which Rust version does Gleam / 2x Components operate?

This release lists Gleam / 2x Components on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Gleam / 2x Components?

Gleam / 2x Components stands at 1 players from 140 slots in this release. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 1 players.

In the rankings of Rust servers, where is Gleam / 2x Components placed?

For seven-day player hours Gleam / 2x Components is ranked #5,795 and #950 in North America, placing it in the top 26% of all ranked servers. This release places it #352 among quad servers.

Tags, lists

Where does Gleam / 2x Components appear among the Rust Census lists and filters?

The Rust Census lists that Gleam / 2x Components fits are: Rust 2x servers, counted, Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meanings do the tags on Gleam / 2x Components carry?

These are the tags Gleam / 2x Components publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp140 (Max players): Slots: 140; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^b (Biweekly): A wipe is run once a fortnight; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map has been recorded for Gleam / 2x Components?

Size 4,500 and seed 1337420: that is the procedural map on Gleam / 2x Components, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On Gleam / 2x Components, what rules and settings are in force?

The name of Gleam / 2x Components records a gather rate of 2x. For groups (quad), the maximum is 4 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to Gleam / 2x Components?

Enter client.connect 104.129.133.97:28069 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://discord.com/invite/J5nEvKDenP.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp140,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp140Max players Slots: 140.
ts4Group limit Team size is capped at 4.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly A wipe is run once a fortnight.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.