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Ironville Junction PVE Raidable Bases Convoy
NA 104.129.133.199:28029 checked 40m ago
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1. Main points
Players now
0/ 200
0% full
7-day average
1
peak 6
Rank
#2,655
top 12% · #432 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 3h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
- Over the last seven days it averaged 1 players, with a peak of 6.
- It ranks #2,655 of all ranked servers, the top 12%, and #432 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Ironville Junction PVE Raidable Bases Convoy
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Wipe-day peak
5
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 3h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 3h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 5, 47 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:04 UTC FW27d ago | 5 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Ironville Junction PVE Raidable Bases Convoy
What the server publishes and what was recorded
| Address | 104.129.133.199:28029 |
|---|---|
| Region | NA |
| Max players | 200 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 20:04 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Ironville Junction PVE. Raidable Bases. Zombies. Bradley Guards,Guarded Crates. Back Packs,Better Electricity. Better Chinook Patrol,Better Root Combiners. Better Scarecrows,Building Workbench. Coloured Chat,Gather Manager. Stack Size Controller,No Raid. Monuments Addons,Monuments Finder,NpcSpawn. Advert Messages,Back Pack Button. Better Elevators,Furnace Full Smelt. Bag Cooldowns,Better Air Drop. Crafting Speed,Mixing Speed,Recycler Speed,Reaserch Speed. Auto Pick Up Barrels,Convoy. Perfect Repair,Smooth Restarter,Remover Tool. Magic Panel,Magic Cargo Ship Panel. magic H47 Panel,Magic Last Wipe Panel. Magic Ping Panel,Magic Heli Panel,Magic Player Panel. Convoy,Dynamic Monuments. Heli Crash Event,Grid Power. Very Low Decay and Base Maintenance. Admin Contact - kaustic4@gmail.com.
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 34 / 200 |
| [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 20 / 200 |
| Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 69 / 100 |
| Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 11 / 100 |
| [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 15 / 150 |
| RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 12 on average | 7 / 420 |
11. Quick answers
From the figures on this page.
Wipe records
When does Ironville Junction PVE Raidable Bases Convoy wipe, and how often?
A monthly force wipe is the sole occasion on which Ironville Junction PVE Raidable Bases Convoy wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 27 days 19 hours ago. The tags list a wipe schedule of one month.
How is wipe day run on Ironville Junction PVE Raidable Bases Convoy?
An average of 5 players attended at peak across recent wipes. 47 hours after the latest wipe, the crowd peaked.
Server record
Is Ironville Junction PVE Raidable Bases Convoy up, and how well has it held up?
Ironville Junction PVE Raidable Bases Convoy is offline at the time of this release; it was last seen 40 minutes ago. By its own reported uptime, it restarted about 7 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 13 September 2026.
What does the performance record of Ironville Junction PVE Raidable Bases Convoy show?
The figures for the last 48 hours give an average of 20 server fps and a minimum of 5. The world carried up to 160,915 entities, including buildings, deployables and all else. Up to 4,995 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Ironville Junction PVE Raidable Bases Convoy?
With its NA tag, Ironville Junction PVE Raidable Bases Convoy lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 104.129.133.199:28029 is its address.
What version of Rust has been recorded on Ironville Junction PVE Raidable Bases Convoy?
Rust network protocol 2635 and build 168909 on Linux is the version Ironville Junction PVE Raidable Bases Convoy runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Ironville Junction PVE Raidable Bases Convoy?
The last count for Ironville Junction PVE Raidable Bases Convoy was 40 minutes ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 6. An average of 3 players was recorded at 20:00 UTC, the busiest hour of the last 48.
How does Ironville Junction PVE Raidable Bases Convoy compare with other servers in the rankings?
For seven-day player hours Ironville Junction PVE Raidable Bases Convoy is ranked #2,655 and #432 in North America, placing it in the top 12% of all ranked servers.
Tags, lists
Where does Ironville Junction PVE Raidable Bases Convoy appear among the Rust Census lists and filters?
Included in these Rust Census lists is Ironville Junction PVE Raidable Bases Convoy: Modded Rust servers, counted, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on Ironville Junction PVE Raidable Bases Convoy: what do they indicate?
Read by the game's server browser, Ironville Junction PVE Raidable Bases Convoy publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; modded (Modded): Plugins or settings alter the game on this modded server; NA (North America): The server browser files this server under North America; rustmaps (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag; oxidation (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Ironville Junction PVE Raidable Bases Convoy?
Ironville Junction PVE Raidable Bases Convoy carries a custom map, size 4,300. You can download it from this page, as the file is published.
What settings and rules have been listed for Ironville Junction PVE Raidable Bases Convoy?
The name of Ironville Junction PVE Raidable Bases Convoy carries no gather rate. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
How can you connect to Ironville Junction PVE Raidable Bases Convoy?
You can open the console in Rust with F1 and enter client.connect 104.129.133.199:28029; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp200,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,rustmaps,^o^z,modded,oxidation
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp200 | Max players The server holds 200 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
modded | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America The server browser files this server under North America. |
|---|
Other
rustmaps | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|---|
oxidation | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
