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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 43,996 players on 11,654 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Naval Deep Sea 1

NA 104.129.132.19:28109 checked 10m ago

quad monthly wipes vanillamoddedoxide
Release date
Next release
In five minutes (03:25 UTC)
Source
Live server queries
Server address
104.129.132.19:28109
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 120

0% full

7-day average

0

peak 1

Rank

#15,116

top 68% · #1477 in NA

Last wipe

25d ago

monthly schedule

Next wipe

6d 15h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 120 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #15,116 of all ranked servers, the top 68%, and #1477 in NA, on player hours over the last seven days.
  • Its current map went up 25d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Naval Deep Sea 1

Players now and over time, UTC

AveragePeak
00.250.50.75104:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

0246804:0013:0023:0008:0017:0002:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 68% of all ranked servers, top 79% in NA, and #612 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

Usual gap

0.8 days

between real wipes

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
6d 15hThu 5 Nov, 19:00 UTCForce wipe FW
34d 15hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:48 UTC25d ago 1 – running 0
Sun 4 Oct, 04:55 UTC25d ago 1 – 0.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Naval Deep Sea 1

4800 · seed 1017058979

Map of Naval Deep Sea 1

Table 3: The world

As the server publishes it

MapProcedural
Size4800
Seed1017058979

8. Server characteristics

Table 4: Characteristics of Naval Deep Sea 1

What the server publishes and what was recorded

Address104.129.132.19:28109
RegionNA
Max players120
Group limitquad
Wipe schedulemonthly
Last wipe5 Oct 2026, 00:48 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Naval Deep Sea Coolest public servers you can play! Cbtek Servers offer a non-toxic environment, Welcome to a new battleground, a custom battleground that blends untamed wilderness & forgotten civilizations. Many Custom Monuments Raidable Bases Please Have Fun! Thanks! Cbtek...

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Reddit.com/r/PlayRust - US Monthly QuadNA · quad · monthly · 11 on average9 / 200
RustForNoobs.com | Solo Duo Trio Quad | Monthly | USNA · quad · monthly · 3 on average3 / 150
Rusty Pirates | No Decay | Monthly | No BP WipesNA · quad · monthly · 1 on average3 / 50
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 252 on average182 / 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 157 on average143 / 200
[US] Facepunch Softcore 2NA · quad · monthly · 57 on average55 / 300

11. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Naval Deep Sea 1?

The force wipe is the only wipe Naval Deep Sea 1 takes, once a month. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. This world was generated 25 days 2 hours ago. A monthly wipe schedule is published in its tags.

On Naval Deep Sea 1, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. 8 hours after the latest wipe, the crowd peaked.

Server record

What does the record show for the uptime and current status of Naval Deep Sea 1?

At the latest check, Naval Deep Sea 1 was online. By its own reported uptime, it restarted about 7 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 13 September 2026.

Does Naval Deep Sea 1 hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 5; the lowest reading was 5. Buildings, deployables and everything else in the world took the entity count to 129,712. Memory use reached 4,856 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Naval Deep Sea 1?

Its NA tag is how Naval Deep Sea 1 lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.129.132.19:28109 it is addressed.

What version of Rust has been recorded on Naval Deep Sea 1?

The version in use on Naval Deep Sea 1 is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on Naval Deep Sea 1?

The present count is 0 players on Naval Deep Sea 1, out of 120 slots. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 0 players.

What position does Naval Deep Sea 1 hold in the server rankings?

For seven-day player hours Naval Deep Sea 1 is ranked #15,116 and #1,477 in North America, placing it in the top 68% of all ranked servers. Within quad servers this release ranks it #612.

Tags, lists

On Rust Census, which lists and filters carry Naval Deep Sea 1?

The Rust Census lists that Naval Deep Sea 1 fits are: Modded Rust servers, counted and North America: servers listed. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

The tags on Naval Deep Sea 1: what do they indicate?

Read by the game's server browser, Naval Deep Sea 1 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp120 (Max players): The server holds 120 slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^v (Vanilla): No rates, kits or rules are changed; this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for Naval Deep Sea 1?

Size 4,800 and seed 1017058979: that is the procedural map on Naval Deep Sea 1, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Procedural.

How is Naval Deep Sea 1 configured, and what rules does it keep?

No gather rate is recorded for Naval Deep Sea 1 in its name. 4 players is the cap for a group (quad). It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. Its own label is vanilla: no rates, kits or rules are changed; this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to Naval Deep Sea 1?

You can open the console in Rust with F1 and enter client.connect 104.129.132.19:28109; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp120,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts4,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp120Max players The server holds 120 slots.
ts4Group limit Team size is capped at 4.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Wipe schedule

^mMonthly Wipes follow Facepunch's force wipe, once a month.

Difficulty

^vVanilla No rates, kits or rules are changed; this is the game as Facepunch ships it.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Region

NANorth America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.