Statistical profileOnline
Wolvezbane Gaming PVE
NA 104.128.58.135:28015 checked 6m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#6,991
top 31% · #1079 in NA
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,991 of all ranked servers, the top 31%, and #1079 in NA, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Wolvezbane Gaming PVE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
12.2 days
between real wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 8
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:22 UTC FW27d ago | 3 | – | running | 0 |
| Sat 19 Sep, 17:45 UTC39d ago | 2 | halved by day 8 | 12.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Wolvezbane Gaming PVE
What the server publishes and what was recorded
| Address | 104.128.58.135:28015 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 22:22 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 41 on average | 43 / 100 |
| [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 37 / 50 |
| [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 26 on average | 13 / 100 |
| Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 0 / 150 |
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 12 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 8 / 90 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Wolvezbane Gaming PVE?
Too few wipes of Wolvezbane Gaming PVE are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 27 days 6 hours have passed since this world was made.
What should you expect on wipe day at Wolvezbane Gaming PVE?
An average of 2 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 27 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 8.
About the server
What does the record show for the uptime and current status of Wolvezbane Gaming PVE?
This release records Wolvezbane Gaming PVE as online. By its own reported uptime, it restarted about 17 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 19 September 2026.
How well does Wolvezbane Gaming PVE perform?
Average server fps over the last 48 hours was 170, with a low of 101. The world carried up to 108,322 entities, including buildings, deployables and all else. The peak memory use recorded was 3,416 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is Wolvezbane Gaming PVE based?
Its NA tag is how Wolvezbane Gaming PVE lists itself in North America. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 104.128.58.135:28015 it is addressed.
What version of Rust has been recorded on Wolvezbane Gaming PVE?
The version in use on Wolvezbane Gaming PVE is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Wolvezbane Gaming PVE?
At counting time Wolvezbane Gaming PVE recorded 0 players across 50 slots. This release records a seven-day average of 0 players and a peak of 2. The busiest hour in the last 48 hours was 22:00 UTC, with an average of 1 players.
How does Wolvezbane Gaming PVE compare with other servers in the rankings?
For seven-day player hours Wolvezbane Gaming PVE is ranked #6,991 and #1,079 in North America, placing it in the top 31% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Wolvezbane Gaming PVE?
Included in these Rust Census lists is Wolvezbane Gaming PVE: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Wolvezbane Gaming PVE: what do they indicate?
These are the tags Wolvezbane Gaming PVE publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server; NA (North America): The server browser files this server under North America; oxidation (Custom tag): The tag is custom: it was set by the owner or by a plugin. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on Wolvezbane Gaming PVE?
Size 4,096 and seed 1: that is the procedural map on Wolvezbane Gaming PVE, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On Wolvezbane Gaming PVE, what rules and settings are in force?
No gather rate is recorded for Wolvezbane Gaming PVE in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to Wolvezbane Gaming PVE?
Enter client.connect 104.128.58.135:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. The website recorded for it is https://www.facebook.com/login/?next=https%3A%2F%2Fwww.facebook.com%2Fgroups%2F610444460749136.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,NA,gmvanilla,cs168909,ts8,^o^z,oxidation
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
NA | North America The server browser files this server under North America. |
|---|
Other
oxidation | Custom tag The tag is custom: it was set by the owner or by a plugin. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
