Statistical profileOnline
kxmc-test
103.91.210.26:20039 checked 8m ago
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1. Main points
Players now
0/ 150
0% full
7-day average
0
peak 1
Rank
#5,672
top 25%
Last wipe
7d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 150 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #5,672 of all ranked servers, the top 25%, on player hours over the last seven days.
- Its current map went up 7d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on kxmc-test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Usual gap
9.8 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
33%
else halves by day 3.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 22h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 22h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 08:44 UTC7d ago | 1 | – | running | 0 |
| Wed 21 Oct, 11:33 UTC8d ago | 1 | – | 0.9 days | 1 |
| Mon 5 Oct, 12:10 UTC24d ago | 2 | halved by day 4 | 16 days | 0 |
| Thu 1 Oct, 21:15 UTC FW27d ago | 2 | held half | 3.6 days | 0 |
| Tue 15 Sep, 13:00 UTC44d ago | 2 | halved by day 3 | 16.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of kxmc-test
4500 · seed 1274876
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1274876 |
8. Server characteristics
Table 4: Characteristics of kxmc-test
What the server publishes and what was recorded
| Address | 103.91.210.26:20039 |
|---|---|
| Region | – |
| Max players | 150 |
| Group limit | 20 max |
| Wipe schedule | monthly |
| Last wipe | 22 Oct 2026, 13:00 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 【开心萌橙PVE-kxmc】休闲娱乐/5倍/防抄家/任务 | EA · groups of 20+ · monthly · 2 on average | 0 / 150 |
| New Rusted PVP/E |NoRaid|RaidBase|Barges&more| | groups of 8+ · monthly · 1 on average | 1 / 30 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 25 / 100 |
| Art of Rust - Official dedicated art server | groups of 20+ · monthly · 8 on average | 3 / 100 |
| RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 5 / 200 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 9 / 50 |
10. Quick answers
From the figures on this page.
Wipe records
When does kxmc-test wipe, and how often?
Once a month, and only with the force wipe, does kxmc-test wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 7 days 7 hours ago. Its tags carry a monthly wipe schedule.
How is wipe day run on kxmc-test?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 33% of cases. The fall below half came by day 3.5 in those cases where it did not hold.
About the server
Is kxmc-test up, and how well has it held up?
At the latest check, kxmc-test was online. The uptime it reports puts the last restart at about 21 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
Does kxmc-test hold a steady frame rate and connection?
Average server fps over the last 48 hours was 93, with a low of 53. Buildings, deployables and everything else in the world took the entity count to 120,247. Memory use reached 4,520 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does kxmc-test run from?
A region is not published by kxmc-test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 103.91.210.26:20039 it is addressed.
On which Rust version does kxmc-test operate?
This release lists kxmc-test on Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does kxmc-test carry?
kxmc-test stands at 0 players from 150 slots in this release. Averaged over seven days: 0 players, with a peak of 1. An average of 1 players was recorded at 08:00 UTC, the busiest hour of the last 48.
How does kxmc-test compare with other servers in the rankings?
For seven-day player hours, kxmc-test is ranked #5,672, placing it in the top 25% of all ranked servers.
Tag details
Which Rust Census filters and lists cover kxmc-test?
Included in these Rust Census lists is kxmc-test: Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What is meant by each tag shown on kxmc-test?
These are the tags kxmc-test publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp150 (Max players): Slots: 150; ts20 (Group limit): No team may hold more than 20; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory is kept on death; ^c (Creative): Creative building: nothing is gathered and you build what you like; ^k (Build server): Practise building and design your bases here; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for kxmc-test?
Size 4,500 and seed 1274876: that is the procedural map on kxmc-test, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for kxmc-test?
No gather rate is recorded for kxmc-test in its name. No group exceeds 20 players. softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
How to join
What steps are needed to join kxmc-test?
Enter client.connect 103.91.210.26:20039 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2635,^z,^y,^m,^s,^c,^k,gmrust,cs168909,ts20
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp150 | Max players Slots: 150. |
ts20 | Group limit No team may hold more than 20. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Difficulty
^s | Softcore Softcore, Facepunch's easier mode: part of your inventory is kept on death. |
|---|
Gameplay
^c | Creative Creative building: nothing is gathered and you build what you like. |
|---|---|
^k | Build server Practise building and design your bases here. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
