Statistical profileOffline
[IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents
103.77.45.75:28015 checked 23d ago
Connect to this server
1. Main points
Players now
0/ 14
0% full
7-day average
0
peak –
Rank
#15,672
top 70%
Last wipe
23d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 14 slots.
- It ranks #15,672 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:50 UTC23d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents
What the server publishes and what was recorded
| Address | 103.77.45.75:28015 |
|---|---|
| Region | – |
| Max players | 14 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 19:50 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 728 on average | 61 / 100 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 544 on average | 180 / 175 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 352 on average | 121 / 150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 325 on average | 19 / 150 |
| Magic Rust #18 — Vanilla 2x | Pyccкий | EU · groups of 150+ · 2x · weekly · 323 on average | 14 / 100 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 299 on average | 109 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents wipe, and how often?
Too few wipes of [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 23 days 10 hours.
On [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
About the server
How reliable is [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents, and is it online now?
The latest count records [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents as offline, last seen 23 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 4 October 2026.
Which location does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents run from?
A region is not published by [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 103.77.45.75:28015 it is addressed.
What version of Rust has been recorded on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?
This release lists [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents on Rust network protocol 2634 and build 166586, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?
[IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents is offline at present; its last recording was 23 days 9 hours ago.
How does [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents compare with other servers in the rankings?
For seven-day player hours, [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents is ranked #15,672, placing it in the top 70% of all ranked servers.
Tag details
Which Rust Census filters and lists cover [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?
Included in these Rust Census lists is [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents: Rust 2x servers, counted and Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
The tags on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents: what do they indicate?
These are the tags [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp14 (Max players): Slots: 14; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?
The game generates the procedural map on [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents.
How is [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents configured, and what rules does it keep?
A gather rate of 2x is recorded for [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join [IND] 2X|PVE|Quests|XP|Raidable Bases|CustomEvents?
You can open the console in Rust with F1 and enter client.connect 103.77.45.75:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp14,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp14 | Max players Slots: 14. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166586 | Build Game build: 166586. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.