Statistical profileOffline
[AU] Summerust • Creative Sandbox
OC 103.62.51.218:28115 checked 1d ago
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1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,310
top 69% · #177 in OC
Last wipe
38d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,310 of all ranked servers, the top 69%, and #177 in OC, on player hours over the last seven days.
- Its current map went up 38d ago.
2. Players
Figure 1: Players on [AU] Summerust • Creative Sandbox
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 82% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.2 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
50%
else halves by day 3
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 10:16 UTC38d ago | 2 | – | running | 0 |
| Fri 18 Sep, 23:47 UTC40d ago | 2 | held half | 2.4 days | 0 |
| Mon 14 Sep, 22:19 UTC44d ago | 3 | halved by day 3 | 4.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of [AU] Summerust • Creative Sandbox
What the server publishes and what was recorded
| Address | 103.62.51.218:28115 |
|---|---|
| Region | OC |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Sep 2026, 10:16 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
//SERVER INFO • 2500 Custom Map • 24 Standard Plots • 6 VIP Plots • Discord: discord.gg/summerust This server is currently in development and may have bugs. If you do come across any, please report them in our Discord.
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 30 / 150 |
| Intoxicated AU Sandbox - Creative | Build | Noclip | OC · groups of 8+ · 5 on average | 4 / 100 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 174 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 158 / 999 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 4 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 45 / 100 |
11. Quick answers
From the figures on this page.
Wipe details
When does [AU] Summerust • Creative Sandbox wipe, and how often?
Wipes on [AU] Summerust • Creative Sandbox fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 38 days 8 hours have passed since this world was made.
How is wipe day run on [AU] Summerust • Creative Sandbox?
An average of 2 players attended at peak across recent wipes. 28 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 3.
About the server
Is [AU] Summerust • Creative Sandbox up, and how well has it held up?
The latest count records [AU] Summerust • Creative Sandbox as offline, last seen 29 hours ago. The uptime it reports puts the last restart at about 20 hours ago. Of the 168 hours in the last 7 full days, it was up 158 of them, or 94%. It was first seen by Rust Census on 13 September 2026.
Does [AU] Summerust • Creative Sandbox hold a steady frame rate and connection?
Average server fps over the last 48 hours was 30, with a low of 30. Buildings, deployables and everything else in the world took the entity count to 468. Up to 926 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for [AU] Summerust • Creative Sandbox?
With its OC tag, [AU] Summerust • Creative Sandbox lists itself in Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 103.62.51.218:28115 is its address.
On which Rust version does [AU] Summerust • Creative Sandbox operate?
The version in use on [AU] Summerust • Creative Sandbox is Rust network protocol 2633 and build 163794 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for [AU] Summerust • Creative Sandbox?
The last count for [AU] Summerust • Creative Sandbox was 29 hours ago; it is offline at present. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is [AU] Summerust • Creative Sandbox placed?
This release ranks [AU] Summerust • Creative Sandbox at #15,310 for seven-day player hours, #177 in Oceania, inside the top 69% of ranked servers.
Tag details
Which Rust Census filters and lists cover [AU] Summerust • Creative Sandbox?
These Rust Census lists include [AU] Summerust • Creative Sandbox: Oceania Rust servers, Modded Rust servers, counted, Rust build servers: listed and Rust creative servers: live figures. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on [AU] Summerust • Creative Sandbox?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^c (Creative): In this sandbox mode there is no gathering; you build what you like; ^k (Build server): Practise building and design your bases here; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; OC (Oceania): In the server browser it appears under Oceania are the tags [AU] Summerust • Creative Sandbox publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for [AU] Summerust • Creative Sandbox?
Size 2,500 and seed 1337: that is the procedural map on [AU] Summerust • Creative Sandbox, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. Recorded under map name: Custom Map.
How is [AU] Summerust • Creative Sandbox configured, and what rules does it keep?
The name of [AU] Summerust • Creative Sandbox carries no gather rate. The default applies: groups are capped at 8 players. It runs build & creative, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
What steps are needed to join [AU] Summerust • Creative Sandbox?
You can open the console in Rust with F1 and enter client.connect 103.62.51.218:28115; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2633,^c,^k,OC,gmrust,cs163794,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs163794 | Build Game build: 163794. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Gameplay
^c | Creative In this sandbox mode there is no gathering; you build what you like. |
|---|---|
^k | Build server Practise building and design your bases here. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
OC | Oceania In the server browser it appears under Oceania. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.