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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 65,278 players on 11,749 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[Local Server] All Welcome. [Bounty Hunters]

103.62.51.133:28065 checked 41d ago

Release date
Next release
In five minutes (14:09 UTC)
Source
Live server queries
Server address
103.62.51.133:28065
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,490

top 69%

Last wipe

55d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,490 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 55d ago.

2. Players

Figure 1: Players on [Local Server] All Welcome. [Bounty Hunters]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [Local Server] All Welcome. [Bounty Hunters]

4000 · seed 943551816

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed943551816
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of [Local Server] All Welcome. [Bounty Hunters]

What the server publishes and what was recorded

Address103.62.51.133:28065
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe3 Sep 2026, 18:49 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average486 / 525
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average401 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average52 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average44 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average161 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for [Local Server] All Welcome. [Bounty Hunters]: what is it?

Too few wipes of [Local Server] All Welcome. [Bounty Hunters] are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 55 days 17 hours have passed since this world was made.

About the server

What does the record show for the uptime and current status of [Local Server] All Welcome. [Bounty Hunters]?

[Local Server] All Welcome. [Bounty Hunters] is offline at the time of this release; it was last seen 41 days 21 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for [Local Server] All Welcome. [Bounty Hunters]?

No region is given by [Local Server] All Welcome. [Bounty Hunters]. Rust Census does not look up where the machine stands; it shows where a server says it is. At 103.62.51.133:28065 it is addressed.

On which Rust version does [Local Server] All Welcome. [Bounty Hunters] operate?

This release lists [Local Server] All Welcome. [Bounty Hunters] on Rust network protocol 2633 and build 162929, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for [Local Server] All Welcome. [Bounty Hunters]?

The last count for [Local Server] All Welcome. [Bounty Hunters] was 41 days 21 hours ago; it is offline at present.

In the rankings of Rust servers, where is [Local Server] All Welcome. [Bounty Hunters] placed?

The rank for [Local Server] All Welcome. [Bounty Hunters] is #15,490 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry [Local Server] All Welcome. [Bounty Hunters]?

These Rust Census lists include [Local Server] All Welcome. [Bounty Hunters]: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on [Local Server] All Welcome. [Bounty Hunters] carry?

gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs162929 (Build): Build 162929 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags [Local Server] All Welcome. [Bounty Hunters] publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for [Local Server] All Welcome. [Bounty Hunters]?

Size 4,000 and seed 943551816: that is the procedural map on [Local Server] All Welcome. [Bounty Hunters], generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is [Local Server] All Welcome. [Bounty Hunters] configured, and what rules does it keep?

No gather rate is given in the name of [Local Server] All Welcome. [Bounty Hunters]. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

How to join

How can you connect to [Local Server] All Welcome. [Bounty Hunters]?

You can open the console in Rust with F1 and enter client.connect 103.62.51.133:28065; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8

Game

gmvanillaGame mode Survival play in the vanilla format.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs162929Build Build 162929 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.