Statistical profileOffline
[Local Server] All Welcome. [Bounty Hunters]
103.62.51.133:28065 checked 41d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,490
top 69%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,490 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 55d ago.
2. Players
Figure 1: Players on [Local Server] All Welcome. [Bounty Hunters]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [Local Server] All Welcome. [Bounty Hunters]
4000 · seed 943551816
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 943551816 |
8. Server characteristics
Table 3: Characteristics of [Local Server] All Welcome. [Bounty Hunters]
What the server publishes and what was recorded
| Address | 103.62.51.133:28065 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Sep 2026, 18:49 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 486 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 401 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 52 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 44 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 161 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [Local Server] All Welcome. [Bounty Hunters]: what is it?
Too few wipes of [Local Server] All Welcome. [Bounty Hunters] are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 55 days 17 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of [Local Server] All Welcome. [Bounty Hunters]?
[Local Server] All Welcome. [Bounty Hunters] is offline at the time of this release; it was last seen 41 days 21 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for [Local Server] All Welcome. [Bounty Hunters]?
No region is given by [Local Server] All Welcome. [Bounty Hunters]. Rust Census does not look up where the machine stands; it shows where a server says it is. At 103.62.51.133:28065 it is addressed.
On which Rust version does [Local Server] All Welcome. [Bounty Hunters] operate?
This release lists [Local Server] All Welcome. [Bounty Hunters] on Rust network protocol 2633 and build 162929, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for [Local Server] All Welcome. [Bounty Hunters]?
The last count for [Local Server] All Welcome. [Bounty Hunters] was 41 days 21 hours ago; it is offline at present.
In the rankings of Rust servers, where is [Local Server] All Welcome. [Bounty Hunters] placed?
The rank for [Local Server] All Welcome. [Bounty Hunters] is #15,490 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry [Local Server] All Welcome. [Bounty Hunters]?
These Rust Census lists include [Local Server] All Welcome. [Bounty Hunters]: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on [Local Server] All Welcome. [Bounty Hunters] carry?
gmvanilla (Game mode): Survival play in the vanilla format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs162929 (Build): Build 162929 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags [Local Server] All Welcome. [Bounty Hunters] publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for [Local Server] All Welcome. [Bounty Hunters]?
Size 4,000 and seed 943551816: that is the procedural map on [Local Server] All Welcome. [Bounty Hunters], generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
How is [Local Server] All Welcome. [Bounty Hunters] configured, and what rules does it keep?
No gather rate is given in the name of [Local Server] All Welcome. [Bounty Hunters]. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to [Local Server] All Welcome. [Bounty Hunters]?
You can open the console in Rust with F1 and enter client.connect 103.62.51.133:28065; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,gmvanilla,cs162929,ts8
Game
gmvanilla | Game mode Survival play in the vanilla format. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs162929 | Build Build 162929 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.