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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 77,039 players on 11,802 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rustochill

103.27.157.4:28015 checked 27d ago

Release date
Next release
In five minutes (20:32 UTC)
Source
Live server queries
Server address
103.27.157.4:28015
First recorded
1 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,870

top 60%

Last wipe

27d ago

no schedule published

Next wipe

7d 22h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,870 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Rustochill

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

Wipe-day peak

1

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 22hThu 5 Nov, 19:00 UTCForce wipe FW
35d 22hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:20 UTC FW27d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rustochill

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of Rustochill

What the server publishes and what was recorded

Address103.27.157.4:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 19:20 UTC
Hostname–
First seen1 Oct 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average581 / 675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average366 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average46 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average44 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average127 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average144 / 300

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Rustochill: what is it?

Once a month, and only with the force wipe, does Rustochill wipe. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 27 days 1 hours have passed since this world was made.

On Rustochill, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

How reliable is Rustochill, and is it online now?

Last seen 27 days ago, Rustochill is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 1 October 2026.

What location has been recorded for Rustochill?

A region is not published by Rustochill. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 103.27.157.4:28015 it is addressed.

What version of Rust has been recorded on Rustochill?

This release lists Rustochill on Rust network protocol 2634 and build 166494, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Rustochill carry?

The last count for Rustochill was 27 days ago; it is offline at present.

How does Rustochill compare with other servers in the rankings?

For seven-day player hours, Rustochill is ranked #13,870, placing it in the top 60% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Rustochill?

Included in these Rust Census lists is Rustochill: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rustochill carry?

These are the tags Rustochill publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166494 (Build): Build 166494 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Rustochill?

Rustochill runs a procedural map, which the game generates.

What settings and rules have been listed for Rustochill?

No gather rate is recorded for Rustochill in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Rustochill?

Enter client.connect 103.27.157.4:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166494Build Build 166494 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.