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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 34,317 players on 11,668 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

CTZ

103.248.200.165:28015 checked 13m ago

Release date
Next release
In five minutes (03:30 UTC)
Source
Live server queries
Server address
103.248.200.165:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,358

top 69%

Last wipe

25d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,358 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on CTZ

Players now and over time, UTC

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.3 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 3 OctWed 30 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:35 UTC25d ago 0 – running 0
Wed 30 Sep, 03:23 UTC29d ago 0 – 3.7 days 0
Tue 29 Sep, 07:26 UTC29d ago 0 – 0.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of CTZ

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of CTZ

What the server publishes and what was recorded

Address103.248.200.165:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 19:35 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average141 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average115 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average19 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average11 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average18 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for CTZ: what is it?

CTZ wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 8 hours have passed since this world was made.

What should you expect on wipe day at CTZ?

The average busiest point of its recent wipes drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of CTZ?

At the latest check, CTZ was online. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 27 September 2026.

What location has been recorded for CTZ?

No region is published by CTZ. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 103.248.200.165:28015 it is addressed.

On which Rust version does CTZ operate?

This release lists CTZ on Rust network protocol 2634 and build 167781, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on CTZ?

At counting time CTZ recorded 0 players across 10 slots. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is CTZ placed?

For seven-day player hours, CTZ is ranked #15,358, placing it in the top 69% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry CTZ?

These Rust Census lists include CTZ: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on CTZ?

Read by the game's server browser, CTZ publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for CTZ?

A procedural map runs on CTZ, generated by the game.

What settings and rules have been listed for CTZ?

The name of CTZ carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

How to join

What is the way to join CTZ?

Enter client.connect 103.248.200.165:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.