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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,056 players on 11,618 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

TestServer

103.236.54.209:28015 checked 12m ago

Release date
Next release
In five minutes (05:00 UTC)
Source
Live server queries
Server address
103.236.54.209:28015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 1000

0% full

7-day average

0

peak –

Rank

#15,351

top 69%

Last wipe

14d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 1,000 slots.
  • It ranks #15,351 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on TestServer

Players now and over time, UTC

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040006:0015:0000:0008:0017:0003:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep11 Oct15 Oct20 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3.5 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctWed 14 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:36 UTC12d ago 0 – running 0
Wed 14 Oct, 19:15 UTC14d ago 0 – 1.6 days 0
Sun 11 Oct, 08:18 UTC17d ago 0 – 3.5 days 0
Wed 16 Sep, 19:41 UTC42d ago 0 – 24.5 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TestServer

2300 · seed 12345

Map of TestServer

Table 2: The world

As the server publishes it

MapProcedural Map
Size2300
Seed12345
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of TestServer

What the server publishes and what was recorded

Address103.236.54.209:28015
Region–
Max players1000
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 19:15 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average154 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average127 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average17 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average43 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on TestServer?

Wipes on TestServer fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 14 days 9 hours.

On TestServer, what happens on wipe day?

Recent wipes drew an average peak of 0 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server details

How reliable is TestServer, and is it online now?

At the latest check, TestServer was online. By its own reported uptime, it restarted about 14 days 7 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 14 September 2026.

Does TestServer hold a steady frame rate and connection?

Average server fps over the last 48 hours was 241, with a low of 224. Buildings, deployables and everything else in the world took the entity count to 22,207. Memory use reached 2,912 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for TestServer?

No region is published by TestServer. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 103.236.54.209:28015 is its address.

What version of Rust has been recorded on TestServer?

The version in use on TestServer is Rust network protocol 2633 and build 163794 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for TestServer?

The present count is 0 players on TestServer, out of 1,000 slots. This release gives a seven-day average of 0 players.

What position does TestServer hold in the server rankings?

The rank for TestServer is #15,351 on seven-day player hours, in the top 69% of ranked servers.

Tags, lists

Where does TestServer appear among the Rust Census lists and filters?

The Rust Census lists that TestServer fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on TestServer?

Read by the game's server browser, TestServer publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for TestServer?

TestServer runs a procedural map of size 2,300 with seed 12345, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for TestServer?

No gather rate is recorded for TestServer in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join TestServer?

Enter client.connect 103.236.54.209:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1000,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp1000Max players Slots: 1,000.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build The server runs game build 163794.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.