Statistical profileOffline
[SEA/IND] Badnaam 2.0
103.212.136.191:28015 checked 28d ago
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1. Main points
Players now
2/ 100
2% full
7-day average
0
peak –
Rank
#12,720
top 53%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 2 players on it, 2% of its 100 slots.
- It ranks #12,720 of all ranked servers, the top 53%, on player hours over the last seven days.
- Its current map went up 32d ago.
2. Players
Figure 1: Players on [SEA/IND] Badnaam 2.0
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [SEA/IND] Badnaam 2.0
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [SEA/IND] Badnaam 2.0
What the server publishes and what was recorded
| Address | 103.212.136.191:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Sep 2026, 12:55 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 180 on average | 45 / 200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 117 on average | 34 / 550 |
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 109 on average | 83 / 200 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 87 on average | 15 / 100 |
| Rustoria.co - SEA Medium | JUST WIPED 27.10 | EA · no group limit · 65 on average | 51 / 100 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 51 on average | 13 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does [SEA/IND] Badnaam 2.0 wipe, and how often?
Too few wipes of [SEA/IND] Badnaam 2.0 are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 32 days 7 hours have passed since this world was made.
Server record
How reliable is [SEA/IND] Badnaam 2.0, and is it online now?
Last seen 28 days 19 hours ago, [SEA/IND] Badnaam 2.0 is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 25 September 2026.
In which location is [SEA/IND] Badnaam 2.0 based?
Its name points to Asia, though [SEA/IND] Badnaam 2.0 publishes no region tag. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 103.212.136.191:28015 it is addressed.
Which Rust version is [SEA/IND] Badnaam 2.0 running?
Rust network protocol 2633 and build 165217 on Linux is the version [SEA/IND] Badnaam 2.0 runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for [SEA/IND] Badnaam 2.0?
At this release [SEA/IND] Badnaam 2.0 is offline, having last been seen 28 days 19 hours ago.
In the rankings of Rust servers, where is [SEA/IND] Badnaam 2.0 placed?
For seven-day player hours, [SEA/IND] Badnaam 2.0 is ranked #12,720, placing it in the top 53% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry [SEA/IND] Badnaam 2.0?
Included in these Rust Census lists is [SEA/IND] Badnaam 2.0: Community servers. Under these filters it comes up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on [SEA/IND] Badnaam 2.0 carry?
These are the tags [SEA/IND] Badnaam 2.0 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod). At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
On [SEA/IND] Badnaam 2.0, what rules and settings are in force?
The name of [SEA/IND] Badnaam 2.0 carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join [SEA/IND] Badnaam 2.0?
Enter client.connect 103.212.136.191:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.