Statistical profileOffline
[SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)
103.212.136.191:28015 checked 27d ago
Connect to this server
1. Main points
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#14,669
top 64%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- It ranks #14,669 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.3 days
between real wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:00 UTC27d ago | 1 | – | running | 0 |
| Fri 2 Oct, 05:43 UTC27d ago | 1 | – | 0.3 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)
What the server publishes and what was recorded
| Address | 103.212.136.191:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 12:00 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 179 on average | 170 / 200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 3 / 550 |
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 100 on average | 28 / 200 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 78 on average | 60 / 100 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 54 on average | 1 / 200 |
| [ASIA] Siam Rust | Vanilla | Weekly | EA · groups of 8+ · weekly · 37 on average | 45 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0): what is it?
With too few wipes of [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 27 days 16 hours.
How is wipe day run on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
Server details
What does the record show for the uptime and current status of [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?
Last seen 27 days 15 hours ago, [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 1 October 2026.
In which location is [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) based?
Its name points to Asia, though [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) publishes no region tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 103.212.136.191:28015 it is addressed.
What version of Rust has been recorded on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?
The version in use on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) is Rust network protocol 2634 and build 166586 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?
[SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) is offline at present; its last recording was 27 days 15 hours ago.
What position does [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) hold in the server rankings?
The rank for [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) is #14,669 on seven-day player hours, in the top 64% of ranked servers.
Tag details
On Rust Census, which lists and filters carry [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?
Included in these Rust Census lists is [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0): Community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
The tags on [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0): what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166586 (Build): The server runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server are the tags [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0) publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
On [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0), what rules and settings are in force?
No gather rate is given in the name of [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0). The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join [SEA/IND] Chernobyl - Vanilla (Previously Badnaam 2.0)?
Enter client.connect 103.212.136.191:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players The server holds 100 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166586 | Build The server runs game build 166586. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.